rodecomp/Source
ragnarok-clanker aecb43fa5d Decompile 6 functions in Source/Client/Mode/GameModePackets.cpp, Source/Client/Mode/CGameMode.h, ...
Batch #8651 by aDw: 0 byte-identical, 6 confirmed by peer review.

- fn_22174 CGameMode::ReceiveReputeInfo: logic confirmed by peer review
- fn_22181 CGameMode::ReceiveEnchantResult: logic confirmed by peer review
- fn_22205 CGameMode::ReceiveReputeOpen: logic confirmed by peer review
- fn_22206 CGameMode::ReceiveUiOpen: logic confirmed by peer review
- fn_21596 CGameMode::RefreshEmotionPurchaseSchedule: logic confirmed by peer review
- fn_21597 CGameMode::RefreshEmotionSaleSchedule: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, gordaoprogramas, Montyla
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 22:02:21 +00:00
..
Archive Decompile fn_18127 (CGPak::Extract) 2026-10-31 20:18:04 +00:00
Client Decompile 6 functions in Source/Client/Mode/GameModePackets.cpp, Source/Client/Mode/CGameMode.h, ... 2026-10-31 22:02:21 +00:00
Contents Decompile fn_06362 (ApplyServiceOptionItemWnd) 2026-10-31 22:01:06 +00:00
File Decompile fn_21249 (sub_CCFF10) 2026-10-31 03:37:20 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile fn_20411 (PacketCodecStub) 2026-10-31 20:17:41 +00:00
Render Decompile fn_23604 (CSession::LoadOptionInfo) 2026-10-31 16:00:20 +00:00
Resource Decompile fn_07887 (CEmblemRes::CEmblemRes) 2026-10-31 18:19:41 +00:00
Script Decompile fn_22158 (CGameMode::ReceiveItemReformOpen) 2026-10-31 20:11:20 +00:00
Security Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
UI Decompile fn_13281 (sub_972E60) 2026-10-31 21:58:56 +00:00
Utility Decompile fn_18127 (CGPak::Extract) 2026-10-31 20:18:04 +00:00
ActorPickNode.cpp Decompile 6 functions in Source/ActorPickNode.cpp, Source/ActorPickNode.h, ... 2026-10-30 17:16:50 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00