rodecomp/Source/Client/Mode
ragnarok-clanker b1daa66a79 Decompile 2 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Mode/GameModePackets.cpp
Batch #16568 by eAthena: 0 byte-identical, 2 confirmed by peer review.

- fn_21836 CGameMode::ReceiveSpriteChange2: logic confirmed by peer review
- fn_22061 CGameMode::ReceiveRouletteOpen: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, Yommy, br4yan
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-10 22:20:56 +00:00
..
CGameMode.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
CLoginMode.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
CMode.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
EquipWindowLook.h Maintenance: Second pass on unknown_XXXX members: 140 more renamed (61 files), named from the original binary (accesses at this+offse 2026-11-08 18:16:10 +00:00
GameMode.cpp Decompile 2 functions in Source/Client/Mode/GameMode.cpp 2026-11-10 21:58:37 +00:00
GameModeActorEffects.cpp Decompile fn_21289 (CGameMode::RefreshActorJobEffects) 2026-11-10 12:37:58 +00:00
GameModeEnums.h Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150 2026-11-08 12:37:46 +00:00
GameModeEquipWindow.cpp Maintenance: Resubmission of 15134 without the 12 struct/type renames (their new names changed mangled symbols in 17 functions). Rena 2026-11-09 12:21:09 +00:00
GameModeHandlers.cpp Decompile fn_21815 (CGameMode::ReceiveSearchStoreItemsOld) 2026-11-10 18:55:31 +00:00
GameModeItemLists.cpp Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
GameModeMiniMap.cpp Decompile fn_21255 (CGameMode::DrawMiniMap) 2026-11-10 16:50:12 +00:00
GameModeNames.cpp Maintenance: Resubmission of 15134 without the 12 struct/type renames (their new names changed mangled symbols in 17 functions). Rena 2026-11-09 12:21:09 +00:00
GameModeNotices.cpp Decompile 2 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Mode/GameModePackets.cpp 2026-11-10 22:20:56 +00:00
GameModePackets.cpp Decompile fn_21717 (CGameMode::ReceiveInventoryEquipList) 2026-11-10 18:43:04 +00:00
GameModeProtocol.cpp Decompile 10 functions in Source/Client/Mode/GameModeProtocol.cpp, Source/Contents/Actors/Player.cpp, ... 2026-11-06 22:57:48 +00:00
GameModeReplay.cpp Decompile fn_21368 (CGameMode::UpdateReplayPause) 2026-10-30 23:25:16 +00:00
GameModeSounds.cpp Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150 2026-11-08 12:37:46 +00:00
LoginMode.cpp Decompile 2 functions in Source/Client/Mode/LoginMode.cpp 2026-11-10 19:18:09 +00:00
LoginModeNotices.cpp Decompile fn_22312 (CLoginMode::ReceiveNotifyBan) 2026-11-10 09:33:47 +00:00
ModeCursor.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
ModeDragState.cpp Decompile fn_21430 (ModeDragState::BeginSkill) 2026-11-10 15:45:57 +00:00
ModeDragState.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
ModeEvents.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModeLifetime.cpp fn_17819: note that SetServiceFlags intentionally drops the service-type branches 2026-11-07 22:51:11 +01:00
ModeMessage.h Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr 2026-11-08 13:56:42 +00:00
ModeMgr.cpp Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150 2026-11-08 12:37:46 +00:00
ModeMgr.h Decompile fn_17846 (CModeMgr::Run) 2026-10-31 01:13:47 +00:00
ModeTooltip.cpp Decompile fn_17834 (CMode::ShowTooltip) 2026-11-10 14:30:06 +00:00