..
Archive
Decompile fn_18142 (CMemMapPakFile::Read)
2026-11-05 04:29:46 +00:00
Client
Confirm fn_19753 (EquipmentResourceMgr::GetBodyResourceName)
2026-11-05 04:31:42 +00:00
Contents
Confirm 2 functions in Source/Contents/Skills/SkillInfo.cpp, Source/Contents/Skills/SkillInfo.h
2026-11-05 04:36:16 +00:00
File
Decompile 3 functions in Source/File/ResourcePath.cpp, Source/File/ResourcePath.h, ...
2026-11-05 04:28:09 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile 2 functions in Source/Network/Packets/PacketLengths.cpp
2026-11-05 03:42:59 +00:00
Render
Decompile fn_02076 (RendererViewport::Ray)
2026-11-05 04:27:53 +00:00
Resource
Decompile fn_18294 (XmlDocument::Reset)
2026-11-05 04:34:36 +00:00
Script
Decompile fn_20939 (TreeSubMap::Clear)
2026-11-05 03:46:03 +00:00
Security
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
UI
Decompile fn_13617 (UIMakeTargetProcessWnd::SendMsg)
2026-11-05 04:33:02 +00:00
Utility
Decompile fn_02033 (matrix::LookAt)
2026-11-05 04:33:16 +00:00
ActorPickNode.cpp
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
ActorPickNode.h
Confirm fn_17911 (CActorPickNode::MakeQuardTree)
2026-11-05 03:47:31 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-10-31 12:07:19 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00