..
Archive
Decompile fn_18141 (CMemMapPakFile::Open)
2026-11-06 01:20:33 +00:00
Client
Decompile fn_21429 (ModeDragState::BeginItem)
2026-11-06 03:20:07 +00:00
Contents
Decompile fn_19838 (CEffectPrim::PrimSphereWind2)
2026-11-06 03:29:27 +00:00
File
Decompile 2 functions in Source/File/FileEnumeration.cpp
2026-11-05 16:20:19 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile fn_20387 (CheckConnectionRuntime)
2026-11-05 23:48:05 +00:00
Render
Decompile 2 functions in Source/Render/DX7/DeviceOwnerDX7.cpp
2026-11-06 03:02:31 +00:00
Resource
Decompile fn_08075 (?CompareWorldVersion@?A0x65c93927@@YA?AUstrong_ordering@std@@QBHQBQBE@Z)
2026-11-06 02:26:00 +00:00
Script
Decompile 5 functions in Source/Client/Mode/GameModePackets.cpp, Source/Script/LuaScript.cpp, ...
2026-11-06 01:29:04 +00:00
Security
Decompile fn_08240 (CThemidaMgr::Create)
2026-11-06 00:26:46 +00:00
UI
Decompile fn_11079 (UIStaticItem::UIStaticItem)
2026-11-06 03:30:17 +00:00
Utility
Confirm fn_07610 (NMessageMgr::Initialize)
2026-11-06 03:18:45 +00:00
ActorPickNode.cpp
Decompile 2 functions in Source/ActorPickNode.cpp
2026-11-05 14:26:36 +00:00
ActorPickNode.h
Confirm fn_17911 (CActorPickNode::MakeQuardTree)
2026-11-05 03:47:31 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-10-31 12:07:19 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00