..
Archive
Decompile fn_18141 (CMemMapPakFile::Open)
2026-11-06 01:20:33 +00:00
Client
Decompile fn_23501 (CSession::LoadMiniPartyInfo)
2026-11-06 04:21:31 +00:00
Contents
Decompile fn_17870 (MovementRouteInterpolation::EndTick)
2026-11-06 04:29:42 +00:00
File
Decompile 2 functions in Source/File/FileEnumeration.cpp
2026-11-05 16:20:19 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile fn_20387 (CheckConnectionRuntime)
2026-11-05 23:48:05 +00:00
Render
Decompile fn_02082 (CRendererDX7::DrawPrimitive)
2026-11-06 03:54:55 +00:00
Resource
Decompile fn_07900 (CGndRes::Load)
2026-11-06 04:07:38 +00:00
Script
Decompile 5 functions in Source/Client/Mode/GameModePackets.cpp, Source/Script/LuaScript.cpp, ...
2026-11-06 01:29:04 +00:00
Security
Decompile fn_08240 (CThemidaMgr::Create)
2026-11-06 00:26:46 +00:00
UI
Decompile 2 functions in Source/UI/UILapineScrollBar.cpp
2026-11-06 04:26:04 +00:00
Utility
Decompile fn_07637 (NRecycleObjectPoolMgr::Acquire)
2026-11-06 03:34:18 +00:00
ActorPickNode.cpp
Decompile 2 functions in Source/ActorPickNode.cpp
2026-11-05 14:26:36 +00:00
ActorPickNode.h
Confirm fn_17911 (CActorPickNode::MakeQuardTree)
2026-11-05 03:47:31 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-10-31 12:07:19 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00