Ragnarok Online reconstruction through Clank Together https://clank.rodecomp.online/
  • C++ 97.6%
  • C 2%
  • POV-Ray SDL 0.2%
  • CMake 0.1%
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ragnarok-clanker b51e87ee7d Decompile 46 functions in Source/Contents/Skills/SkillActionDruid.cpp, Source/Contents/Items/SelectPackageItemMgr.cpp, ...
Batch #4416 by youko: 17 byte-identical, 29 confirmed by peer review.

- fn_04427 utility::FillRandomBytes: logic confirmed by peer review
- fn_04439 CSelectPackageItemMgr::CSelectPackageItemMgr: logic confirmed by peer review
- fn_04445 CSelectPackageItemMgr::AddTab: logic confirmed by peer review
- fn_04446 CSelectPackageItemMgr::FindItems: logic confirmed by peer review
- fn_04454 Singleton<CSelectPackageItemMgr>::GetInstance: logic confirmed by peer review
- fn_04456 CSelectPackageItemMgr::LuaAddTab: logic confirmed by peer review
- fn_04458 CSkillAction_DR_WERERAPTOR::Slot02: byte-identical
- fn_04459 CSkillAction_DR_WERERAPTOR::Slot11: logic confirmed by peer review
- fn_04460 CEfstAction_WERERAPTOR::Slot03: logic confirmed by peer review
- fn_04461 CEfstAction_WERERAPTOR::Slot04: logic confirmed by peer review
- fn_04463 CSkillAction_DR_ENRAGE_WOLF::Slot01: byte-identical
- fn_04464 CSkillAction_DR_ENRAGE_WOLF::Slot02: byte-identical
- fn_04465 CSkillAction_DR_ENRAGE_WOLF::Slot08: logic confirmed by peer review
- fn_04467 CEfstAction_ENRAGE_WOLF::Slot03: logic confirmed by peer review
- fn_04468 CEfstAction_ENRAGE_WOLF::Slot04: logic confirmed by peer review
- fn_04469 CSkillAction_DR_BLOOD_HOWLING::Slot01: byte-identical
- fn_04470 CSkillAction_DR_BLOOD_HOWLING::Slot02: byte-identical
- fn_04471 CSkillAction_DR_BLOOD_HOWLING::Slot08: logic confirmed by peer review
- fn_04473 CEfstAction_BLOOD_HOWLING::Slot03: logic confirmed by peer review
- fn_04474 CEfstAction_BLOOD_HOWLING::Slot04: logic confirmed by peer review
- fn_04475 CSkillAction_DR_NOMERCY_CLAW::Slot02: byte-identical
- fn_04477 CSkillAction_DR_HUNGER::Slot02: byte-identical
- fn_04478 CSkillAction_DR_HUNGER::Slot11: logic confirmed by peer review
- fn_04479 CSkillAction_DR_HUNGER::Slot15: logic confirmed by peer review
- fn_04480 CSkillAction_DR_CRUEL_BITE::Slot02: byte-identical
- fn_04482 CSkillAction_DR_ENRAGE_RAPTOR::Slot01: byte-identical
- fn_04483 CSkillAction_DR_ENRAGE_RAPTOR::Slot02: byte-identical
- fn_04484 CSkillAction_DR_ENRAGE_RAPTOR::Slot08: logic confirmed by peer review
- fn_04486 CEfstAction_ENRAGE_RAPTOR::Slot03: logic confirmed by peer review
- fn_04487 CEfstAction_ENRAGE_RAPTOR::Slot04: logic confirmed by peer review
- fn_04488 CSkillAction_DR_PREENING::Slot01: byte-identical
- fn_04489 CSkillAction_DR_PREENING::Slot02: byte-identical
- fn_04490 CSkillAction_DR_PREENING::Slot08: logic confirmed by peer review
- fn_04492 CEfstAction_PREENING::Slot03: logic confirmed by peer review
- fn_04493 CEfstAction_PREENING::Slot04: logic confirmed by peer review
- fn_04494 CSkillAction_DR_SHOOTING_FEATHER::Slot02: byte-identical
- fn_04497 CSkillAction_DR_FLICKING_TONADO::Slot02: byte-identical
- fn_04498 CSkillAction_DR_FLICKING_TONADO::Slot11: logic confirmed by peer review
- fn_04499 CSkillAction_DR_LOW_FLIGHT::Slot02: byte-identical
- fn_04501 CSkillAction_DR_NATURE_SHIELD::Slot01: byte-identical
- fn_04502 CSkillAction_DR_NATURE_SHIELD::Slot02: byte-identical
- fn_04503 CSkillAction_DR_NATURE_SHIELD::Slot08: logic confirmed by peer review
- fn_04504 CSkillAction_DR_NATURE_SHIELD::Slot11: logic confirmed by peer review
- fn_04505 CEfstAction_NATURE_SHIELD::Slot03: logic confirmed by peer review
- fn_04506 CEfstAction_NATURE_SHIELD::Slot04: logic confirmed by peer review
- fn_04507 CEfstAction_GROUND_GROW::Slot01: logic confirmed by peer review

Peer-reviewed-by: eAthena, willerthal, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/Contents/Skills/SkillActionDruid.cpp, Source/Contents/Items/SelectPackageItemMgr.cpp, Source/Utility/Random/RandomBytes.cpp
2026-10-30 02:59:20 +00:00
data Decompile 46 functions in Source/Contents/Skills/SkillActionDruid.cpp, Source/Contents/Items/SelectPackageItemMgr.cpp, ... 2026-10-30 02:59:20 +00:00
scripts/workspace Remove configure-clangd.ps1 2026-10-27 14:44:36 +00:00
Source Decompile 46 functions in Source/Contents/Skills/SkillActionDruid.cpp, Source/Contents/Items/SelectPackageItemMgr.cpp, ... 2026-10-30 02:59:20 +00:00
ThirdParty Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.clang-format Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
.clangd Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
.gitattributes Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.gitignore Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
AGENTS.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00
CMakeLists.txt Register recovered Replay source in existing UI build target 2026-10-27 10:04:22 +00:00
CODING_RULES.md 📚 docs(coding-rules): added rule prohibiting #pragma optimize overrides 2026-10-27 17:25:29 +01:00
README.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00

Clank Together

This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds their addresses in every client build, so a new client version needs new addresses, not a retagged tree. data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source. See AGENTS.md for how to contribute.