rodecomp/Source
ragnarok-clanker b678131329 Maintenance: Restore original C3dGround/C3dGround15 hierarchy as GroundBase/GroundGeometry with 20 virtual slots, base size0x64 and d
Batch #14713 by ragnarok-clanker: forced by an admin (7 lower score(s), 49 changed function(s)); checked with 27 compiled unit(s), including every includer of Source/Contents/Ground/GroundGeometry.h, Source/Contents/Ground/GroundWaterState.h, Source/Contents/World/WorldGroundImport.h.
2026-11-07 16:19:02 +00:00
..
Archive Confirm 2 functions in Source/Archive/GPak.h, Source/Archive/GPak.cpp, ... 2026-11-07 12:38:26 +00:00
Client Maintenance: Restore original C3dGround/C3dGround15 hierarchy as GroundBase/GroundGeometry with 20 virtual slots, base size0x64 and d 2026-11-07 16:19:02 +00:00
Contents Maintenance: Restore original C3dGround/C3dGround15 hierarchy as GroundBase/GroundGeometry with 20 virtual slots, base size0x64 and d 2026-11-07 16:19:02 +00:00
File Decompile fn_23335 (ShortcutFilename) 2026-11-07 12:35:34 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
Render Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
Resource Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
Script Decompile fn_18338 (LuaScript::Load) 2026-11-07 14:25:59 +00:00
Security Decompile fn_08209 (CNProtectGameGuardMgr::Initialize) 2026-11-07 03:43:23 +00:00
UI Decompile fn_13129 (UIGuildMemberManageWnd::SendMsg) 2026-11-07 15:37:34 +00:00
Utility Maintenance: g_inlineCharset (gl_24543, 0x016D3B08) lies in the uninitialised tail of .data in the original (raw size 0x7A200, offset 2026-11-07 15:29:49 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00