rodecomp/Source
ragnarok-clanker b8db7e6546 Decompile fn_15973 (sub_A404D0)
Batch #12848 by Toshiro: 1 byte-identical, 0 confirmed by peer review.

- fn_15973 sub_A404D0: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-06 01:49:41 +00:00
..
Archive Decompile fn_18141 (CMemMapPakFile::Open) 2026-11-06 01:20:33 +00:00
Client Decompile fn_21584 (CGameMode::sub_D079A0) 2026-11-06 01:47:04 +00:00
Contents Decompile fn_10264 (CSignBoardWnd::Slot15) 2026-11-06 01:49:13 +00:00
File Decompile 2 functions in Source/File/FileEnumeration.cpp 2026-11-05 16:20:19 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile fn_20387 (CheckConnectionRuntime) 2026-11-05 23:48:05 +00:00
Render Decompile 3 functions in Source/UI/Window/UIWindow.cpp, Source/UI/UIScrollWnd.cpp, ... 2026-11-06 01:11:53 +00:00
Resource Decompile 3 functions in Source/Resource/Sprites/ActionResource.cpp 2026-11-05 23:57:24 +00:00
Script Decompile 5 functions in Source/Client/Mode/GameModePackets.cpp, Source/Script/LuaScript.cpp, ... 2026-11-06 01:29:04 +00:00
Security Decompile fn_08240 (CThemidaMgr::Create) 2026-11-06 00:26:46 +00:00
UI Decompile fn_15973 (sub_A404D0) 2026-11-06 01:49:41 +00:00
Utility Decompile 3 functions in Source/Utility/Async/NAsyncWorkMgr.cpp 2026-11-06 00:52:00 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00