rodecomp/Source/UI/GameSettings
ragnarok-clanker 85b1fb564b Decompile 11 functions in Source/UI/GameSettings/GameSettingsUI.cpp
Batch #15871 by SapitoSucio: 11 byte-identical, 0 confirmed by peer review.

- fn_15890 GameSettingsUI::CUIGroupEmblem::CUIGroupEmblem: byte-identical
- fn_15891 GameSettingsUI::CUIGroupFullscreen::CUIGroupFullscreen: byte-identical
- fn_15893 GameSettingsUI::CUIGroupGraphicsAPI::CUIGroupGraphicsAPI: byte-identical
- fn_15894 GameSettingsUI::CUIGroupLogInOut::CUIGroupLogInOut: byte-identical
- fn_15895 GameSettingsUI::CUIGroupProcessPriority::CUIGroupProcessPriority: byte-identical
- fn_15896 GameSettingsUI::CUIGroupRodexSpam::CUIGroupRodexSpam: byte-identical
- fn_15897 GameSettingsUI::CUIGroupSkin::CUIGroupSkin: byte-identical
- fn_15898 GameSettingsUI::CUIGroupSound::CUIGroupSound: byte-identical
- fn_15899 GameSettingsUI::CUIGroupSpriteDetailLevel::CUIGroupSpriteDetailLevel: byte-identical
- fn_15900 GameSettingsUI::CUIGroupTextureDetailLevel::CUIGroupTextureDetailLevel: byte-identical
- fn_15901 GameSettingsUI::CUIGroupTrilinear::CUIGroupTrilinear: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-10 11:07:54 +00:00
..
GameSettingsUI.cpp Decompile 11 functions in Source/UI/GameSettings/GameSettingsUI.cpp 2026-11-10 11:07:54 +00:00
GameSettingsUI.h Decompile 11 functions in Source/UI/GameSettings/GameSettingsUI.h, Source/UI/GameSettings/GameSettingsUI.cpp 2026-11-09 05:56:25 +00:00
TalkType.h Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni 2026-11-07 23:58:37 +00:00