rodecomp/Source/Contents/EffectLists.cpp
2026-10-24 00:35:19 +00:00

132 lines
2.8 KiB
C++

#include "Contents/EffectLists.h"
#include <bit>
// OFFSET: 0x00B25750
// FUNCTION: fn_18783
CEffect* EffectLists::Find(int actor, int id) const {
const auto found = this->active.find(actor);
if (found != this->active.end()) {
for (CEffect* effect : found->second) {
if (effect->id == id) {
return effect;
}
}
}
return nullptr;
}
// OFFSET: 0x00B257C0
// FUNCTION: fn_18784
CEffect* EffectLists::Find(int actor, int instance, int id) const {
const auto found = this->active.find(actor);
if (found != this->active.end()) {
for (CEffect* effect : found->second) {
if (effect->id == id && effect->unknown_00C4 == instance) {
return effect;
}
}
}
return nullptr;
}
// INLINE
void EffectLists::RemoveActive(CEffect* effect) {
const auto found = this->active.find(std::bit_cast<int>(effect->actor));
if (found != this->active.end()) {
found->second.remove(effect);
}
}
// OFFSET: 0x00B253A0
// FUNCTION: fn_18779
void EffectLists::Retire(CEffect* effect, unsigned char removeActive) {
if (effect) {
this->retirement.effects.push_back(effect);
if (removeActive == 1) {
this->RemoveActive(effect);
}
}
}
// OFFSET: 0x00B25120
// FUNCTION: fn_18777
void EffectLists::Retire(int actor, int id) {
if (CEffect* effect = this->Find(actor, id)) {
this->retirement.effects.push_back(effect);
this->RemoveActive(effect);
}
}
// OFFSET: 0x00B25240
// FUNCTION: fn_18778
void EffectLists::Retire(int actor, int instance, int id) {
if (actor > 0 && instance > 0) {
if (CEffect* effect = this->Find(actor, instance, id)) {
this->retirement.effects.push_back(effect);
this->RemoveActive(effect);
}
}
}
// OFFSET: 0x00B24320
// FUNCTION: fn_18772
void EffectLists::RetireActor(int actor) {
const auto found = this->active.find(actor);
if (found != this->active.end()) {
for (CEffect* effect : found->second) {
this->retirement.effects.push_back(effect);
}
found->second.clear();
}
}
// OFFSET: 0x00B25830
// FUNCTION: fn_18785
CEffect* EffectLists::At(int id, unsigned index) const {
const auto found = this->indexed.find(id);
if (found == this->indexed.end() || index >= found->second.size()) {
return nullptr;
}
return found->second[index];
}
// OFFSET: 0x00B24190
// FUNCTION: fn_18771
void EffectLists::Add(int actor, CEffect* effect) {
this->active[actor].push_back(effect);
switch (effect->id) {
case 974:
case 1025:
case 1039:
case 1073:
case 1412:
case 2343:
this->indexed[effect->id].push_back(effect);
break;
}
}
// OFFSET: 0x00B254C0
// FUNCTION: fn_18780
void EffectLists::Clear() {
for (auto& [actor, effects] : this->active) {
this->RetireActor(actor);
}
this->active.clear();
this->RetireActor(0);
this->indexed.clear();
this->retirement.Clear();
}