rodecomp/Source/Contents/PartyEffect.h
2026-10-24 00:35:19 +00:00

27 lines
610 B
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_PARTYEFFECT_H
#define RAGNAROK_SOURCE_CONTENTS_PARTYEFFECT_H
#include <list>
struct RagEffectState;
struct RenderObjectState;
struct EffectParticle;
struct JobNames;
struct TerrainHeight;
class ResourceMgr;
class TextureCache;
class CRenderObject;
// Id-160 path through the parent/tick gates, body and shared frame tail.
bool UpdatePartyEffect(
RagEffectState& effect,
RenderObjectState& render,
ResourceMgr& resources,
JobNames& names,
std::list<CRenderObject*>& worldObjects,
TextureCache& textures,
const TerrainHeight& ground,
int updateTick
);
#endif