rodecomp/Source/Render/DCBitmap.h
2026-10-24 00:35:19 +00:00

118 lines
3 KiB
C++

#ifndef RAGNAROK_SOURCE_RENDER_DCBITMAP_H
#define RAGNAROK_SOURCE_RENDER_DCBITMAP_H
#include "Render/BitmapPixels.h"
#include "Render/BitmapTextureCache.h"
#include "Render/DeviceContext.h"
class CDCBitmap : public CDC {
public:
CDCBitmap(int width, int height);
~CDCBitmap() override;
void Grow(std::uint32_t width, std::uint32_t height) override;
bool GetDC(HDC* output) override;
void ReleaseDC(HDC dc) override;
void Copy(int x, int y, int width, int height, const std::uint32_t* source, bool transparent) override;
void ScaleCopy(
int x,
int y,
int sourceWidth,
int sourceHeight,
int width,
int height,
const std::uint32_t* source,
int option
) override;
void CopyRegion(
int x,
int y,
int sourceLeft,
int sourceTop,
int sourceRight,
int sourceBottom,
const std::uint32_t* source,
int sourceWidth,
int sourceHeight,
bool transparent,
bool alpha
) override;
void CopyFrom(int x, int y, int sourceX, int sourceY, int width, int height, const CDCBitmap& source) override;
void BlendFrom(std::uint32_t x, std::uint32_t y, int width, int height, const CDCBitmap& source) override;
void DrawRleSprite(
int x,
int y,
std::span<const SpriteFrameCell> cells,
const SpriteRleImage* const* const* images,
const std::uint32_t* palette,
int cellCount
) override;
void DrawSurface(
int x,
int y,
CSurface* source,
int sourceX,
int sourceY,
int sourceWidth,
int sourceHeight,
bool mirrored,
int scaleX,
int scaleY,
int filter,
int format
) override;
void Fill(const RECT* rectangle, std::uint32_t color) override;
void Draw(CRenderSystemBase& system, int x, int y, int width, int height, std::uint32_t color) override;
void DrawScaledSprite(
int x,
int y,
int width,
int height,
std::span<const SpriteFrameCell> cells,
const SpriteRleImage* const* const* images,
int cellCount,
int offsetX,
int offsetY,
float scale,
const std::uint32_t* palette,
SpriteAtlas& atlas,
CRenderSystemBase& system,
int serviceType,
std::uint32_t reuseDelay
) override;
void DrawScaledSurface(
int x,
int y,
int width,
int height,
CSurface* source,
int sourceWidth,
int sourceHeight,
float scaleX,
float scaleY,
std::uint32_t color,
bool mirrored,
int offsetX,
int offsetY,
int sourceX,
int sourceY,
int format
) override;
void Brighten(int x, int y, int width, int height, int amount) override;
void Dim(int x, int y, int width, int height, int percent) override;
void UploadTexture(CRenderSystemBase& system, CTexture*& texture);
void SetAlpha(bool alpha) {
this->m_cache.m_alpha = alpha;
}
protected:
/* 0004 */ BitmapPixels m_bitmap;
/* 0020 */ BitmapTextureCache m_cache;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CDCBitmap) == 44);
#endif
CDCBitmap* CreateBitmapDC(int width, int height, bool fill);
#endif