13 lines
389 B
C++
13 lines
389 B
C++
#ifndef RAGNAROK_SOURCE_RENDER_DEPTHALPHA_H
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#define RAGNAROK_SOURCE_RENDER_DEPTHALPHA_H
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#include <cstdint>
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struct RenderCommand;
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struct LightmappedPrimitive;
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std::uint32_t DepthAlpha(float reciprocalDepth, float start, float end);
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void ApplyDepthAlpha(RenderCommand& command, float start, float end);
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void ApplyDepthAlpha(LightmappedPrimitive& command, float start, float end);
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#endif
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