rodecomp/Source/Render/DepthAlpha.h
2026-10-24 00:35:19 +00:00

13 lines
389 B
C++

#ifndef RAGNAROK_SOURCE_RENDER_DEPTHALPHA_H
#define RAGNAROK_SOURCE_RENDER_DEPTHALPHA_H
#include <cstdint>
struct RenderCommand;
struct LightmappedPrimitive;
std::uint32_t DepthAlpha(float reciprocalDepth, float start, float end);
void ApplyDepthAlpha(RenderCommand& command, float start, float end);
void ApplyDepthAlpha(LightmappedPrimitive& command, float start, float end);
#endif