28 lines
703 B
C++
28 lines
703 B
C++
#include "Render/RenderCommandPool.h"
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#include <new>
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// OFFSET: 0x00560A40
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// FUNCTION: fn_02161
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RenderCommandPool::RenderCommandPool() {
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this->m_commands.resize(1024);
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this->m_current = this->m_commands.begin();
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}
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// OFFSET: 0x00CA63D0
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// FUNCTION: fn_20958
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RenderCommand* RenderCommandPool::Acquire() {
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if (this->m_current == this->m_commands.end()) {
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this->m_commands.emplace_back();
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this->m_current = this->m_commands.end();
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return &this->m_commands.back();
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}
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RenderCommand* command = &*this->m_current++;
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return new (command) RenderCommand;
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}
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// OFFSET: 0x0055A360
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// FUNCTION: fn_02079
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void RenderCommandPool::Rewind() {
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this->m_current = this->m_commands.begin();
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}
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