Batch #86 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review. - fn_02243 CRendererDX9::UnlockBackBuffer: byte-identical Merged automatically: every function is byte-identical to the original.
23 lines
580 B
C++
23 lines
580 B
C++
#ifndef RAGNAROK_SOURCE_RENDER_RENDERERBACKBUFFER_H
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#define RAGNAROK_SOURCE_RENDER_RENDERERBACKBUFFER_H
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#include <windows.h>
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class DeviceOwnerDX7;
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// Original renderer +0x250..+0x25B. Failed locking leaves every field intact;
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// unlocking does not clear the last published pointer, pitch or bit depth.
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struct RendererBackBuffer {
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void* pixels;
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int pitch;
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int bitsPerPixel;
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bool Lock(const DeviceOwnerDX7& owner);
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HRESULT Unlock(const DeviceOwnerDX7& owner);
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(RendererBackBuffer) == 12);
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#endif
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#endif
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