14 lines
324 B
C
14 lines
324 B
C
#ifndef RAGNAROK_SOURCE_RENDER_TEXTUREALLOCATIONDX7_H
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#define RAGNAROK_SOURCE_RENDER_TEXTUREALLOCATIONDX7_H
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#include <d3d.h>
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// Shared original globals, not per-texture options.
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struct TextureAllocationDX7 {
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DWORD descriptorFlags;
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DWORD surfaceCaps;
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void Update(int enabled, const D3DDEVICEDESC7& caps);
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};
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#endif
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