20 lines
631 B
C++
20 lines
631 B
C++
#include "Render/TextureBindingDX7.h"
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#include "Render/TextureDX7.h"
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// OFFSET: 0x0055F7D0
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// FUNCTION: fn_02119
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void TextureBindingDX7::Set(unsigned stage, CTextureDX7* texture) {
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if (stage == 0) {
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if (this->first != texture) {
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this->device->SetTexture(0, texture ? texture->NativeSurface() : nullptr);
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this->first = texture;
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}
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} else if (stage == 1) {
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if (this->second != texture) {
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this->device->SetTexture(1, texture ? texture->NativeSurface() : nullptr);
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this->second = texture;
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}
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} else {
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this->device->SetTexture(stage, texture ? texture->NativeSurface() : nullptr);
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}
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}
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