91 lines
2.6 KiB
C++
91 lines
2.6 KiB
C++
#ifndef RAGNAROK_SOURCE_RENDER_TEXTUREDX9_H
|
|
#define RAGNAROK_SOURCE_RENDER_TEXTUREDX9_H
|
|
|
|
#include "Render/Texture.h"
|
|
|
|
#include <d3d9.h>
|
|
|
|
class D3DX9Runtime;
|
|
struct RenderQueues;
|
|
class RenderPrimitivePool;
|
|
|
|
// Borrowed original device/caps and renderer state, not a replacement owner.
|
|
struct TextureDX9Context {
|
|
IDirect3D9* direct3D;
|
|
IDirect3DDevice9* device;
|
|
UINT adapter;
|
|
D3DFORMAT displayFormat;
|
|
D3DCAPS9 caps;
|
|
bool dynamicTextures;
|
|
D3DX9Runtime* d3dx;
|
|
RenderPrimitivePool* primitives;
|
|
RenderQueues* queues;
|
|
bool depthAlpha;
|
|
float depthStart;
|
|
float depthEnd;
|
|
};
|
|
|
|
class CTextureDX9 : public CTexture {
|
|
public:
|
|
explicit CTextureDX9(TextureDX9Context& context);
|
|
CTextureDX9(TextureDX9Context& context, int width, int height, int format, bool dynamic, bool renderTarget);
|
|
// Original takes ownership of the supplied texture reference.
|
|
CTextureDX9(TextureDX9Context& context, IDirect3DTexture9* texture);
|
|
~CTextureDX9() override;
|
|
bool Resize(int width, int height) override;
|
|
SurfaceLock Lock() override;
|
|
void Unlock() override;
|
|
bool GetDC(HDC* output) override;
|
|
void ReleaseDC(HDC dc) override;
|
|
void Upload(int x, int y, int width, int height, const std::uint32_t* pixels, int option, int sourceWidth) override;
|
|
void Fill(const RECT* rectangle, std::uint32_t color) override;
|
|
void Draw(int x, int y, int width, int height, std::uint32_t color) override;
|
|
void Stretch(int x, int y, int width, int height) override;
|
|
void Update(int option) override;
|
|
void UploadSprite(int x, int y, int width, int height, const void* image, int palette) override;
|
|
bool CopyTexture(
|
|
CTexture* source,
|
|
int sourceX,
|
|
int sourceY,
|
|
int sourceWidth,
|
|
int sourceHeight,
|
|
int x,
|
|
int y,
|
|
int width,
|
|
int height
|
|
) override;
|
|
bool Create(int width, int height, int format) override;
|
|
IDirect3DTexture9* NativeTexture() const {
|
|
return this->m_texture;
|
|
}
|
|
|
|
protected:
|
|
/* 0124 */ TextureDX9Context* m_context;
|
|
/* 0128 */ bool m_renderTargetUsage;
|
|
/* 0129 */ bool m_dynamic;
|
|
/* 012A */ bool m_allowDynamic;
|
|
/* 012B */ bool m_renderTarget;
|
|
/* 012C */ IDirect3DTexture9* m_texture;
|
|
/* 0130 */ IDirect3DSurface9* m_surface;
|
|
/* 0134 */ D3DSURFACE_DESC m_description;
|
|
|
|
private:
|
|
void Filter();
|
|
void ClearSurface(IDirect3DSurface9* surface, std::uint32_t color);
|
|
bool UploadSurface(
|
|
IDirect3DSurface9* surface,
|
|
int x,
|
|
int y,
|
|
int width,
|
|
int height,
|
|
const std::uint32_t* pixels,
|
|
bool blackTransparent,
|
|
int sourceWidth
|
|
);
|
|
};
|
|
|
|
#if defined(_WIN32) && !defined(_WIN64)
|
|
static_assert(sizeof(CTextureDX9) == 340);
|
|
#endif
|
|
|
|
#endif
|