rodecomp/Source/UI/CooldownState.h
2026-10-24 00:35:19 +00:00

59 lines
1.5 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_COOLDOWNSTATE_H
#define RAGNAROK_SOURCE_UI_COOLDOWNSTATE_H
#include "Render/RenderPrimitive.h"
#include <map>
struct CooldownEdge {
float origin;
float current;
int radius;
unsigned char increasing;
};
// Original clock chooses the replay server tick only in restricted mode.
struct CooldownClock {
const bool& restricted;
const std::uint32_t& serverTick;
std::uint32_t Now() const;
};
// Original824-byte radial cooldown value, copied into the shortcut lists.
// Geometry/renderer submission is owned by the separate drawing operation.
struct CooldownState {
/* 0000 */ std::map<unsigned, CooldownEdge> edges;
/* 0008 */ unsigned segment;
/* 000C */ unsigned vertexCount;
/* 0010 */ float angle;
/* 0014 */ std::uint32_t duration;
/* 0018 */ std::uint32_t start;
/* 001C */ std::uint32_t elapsed;
/* 0020 */ unsigned finalMinute;
/* 0024 */ int reverse;
/* 0028 */ RenderVertex vertices[24];
/* 0328 */ int x;
/* 032C */ int y;
/* 0330 */ int slot;
/* 0334 */ std::uint32_t color;
CooldownState(
int slot,
int x,
int y,
std::uint32_t duration,
std::uint32_t start,
std::uint32_t elapsed,
int reverse
);
void ClearEdges();
void AddEdge(unsigned segment, float origin, int radius, unsigned char increasing);
float Update(const CooldownClock& clock);
};
static_assert(sizeof(CooldownEdge) == 16);
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CooldownState) == 824);
#endif
#endif