rodecomp/Source/UI/UIAdvenPartyBoardWnd.cpp
2026-10-24 00:35:19 +00:00

622 lines
20 KiB
C++

#include "Client/TextInputBuffer.h"
#include "Contents/AdventurerAgencyMgr.h"
#include "Contents/AgencyRequestContext.h"
#include "Render/DeviceContext.h"
#include "Resource/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "UI/InputFocus.h"
#include "UI/UIAdvenPartyBoardWnd.h"
#include "UI/UIApplyForPartyWnd.h"
#include "UI/UIBasicButton.h"
#include "UI/UIBmpTextButton.h"
#include "UI/UIComboBoxDefWnd.h"
#include "UI/UIEditCtrl.h"
#include "UI/UIJobSlotButton.h"
#include "UI/UIPartyInfoWnd.h"
#include "UI/UIRegisterPartyWnd.h"
#include "UI/UIStaticText.h"
#include "UI/WindowManagerWindows.h"
#include "UI/WindowOrdering.h"
#include <algorithm>
#include <bit>
#include <cctype>
#include <cstdio>
#include <cstdlib>
namespace {
int Add(int left, int right) {
return std::bit_cast<int>(static_cast<unsigned>(left) + static_cast<unsigned>(right));
}
constexpr char prefix[] = "\xC0\xAF\xC0\xFA\xC0\xCE\xC5\xCD\xC6\xE4\xC0\xCC\xBD\xBA\\UIadventurerAgency\\";
}
// OFFSET: 0x007BAC40
UIAdvenPartyBoardWnd::UIAdvenPartyBoardWnd(
UIWindowContext& windows,
UIFrameContext& frames,
UIAdvenPartyBoardContext& board
)
: UIFrameWnd(windows, frames, 0), unknown_0104(0), unknown_0108(0), page(1), totalPages(1), unknown_0114(1),
unknown_0118(0), selectedType(0), m_board(&board) {
}
// OFFSET: 0x007BB590
// FUNCTION: fn_09282
UIAdvenPartyBoardWnd::~UIAdvenPartyBoardWnd() = default;
// OFFSET: 0x007C23C0
// FUNCTION: fn_09324
void UIAdvenPartyBoardWnd::Slot11() {
if (this->saved) {
this->saved->width = this->geometry.width;
this->saved->height = this->geometry.height;
this->saved->x = this->geometry.x;
this->saved->y = this->geometry.y;
}
}
// OFFSET: 0x007BC220
// FUNCTION: fn_09298
void UIAdvenPartyBoardWnd::Slot15(int, int) {
auto& owner = *this->m_board;
auto& controls = owner.buttons;
this->minimum = new UIEditCtrl2(*this->m_context, owner.edits);
this->minimum->SetSize(25, 14);
this->minimum->invalidatesParent = 1;
this->minimum->maximum = 3;
this->minimum->TextColor(0, 0xFFFFFFFFu);
char number[10] = {};
_snprintf_s(number, sizeof(number), _TRUNCATE, "%d", std::max(Add(owner.playerLevel, -5), 1));
this->minimum->SetText(number);
this->minimum->Move(10, 24);
this->minimum->Background(242, 242, 242);
this->minimum->Show(1);
this->AddChild(this->minimum);
this->maximum = new UIEditCtrl2(*this->m_context, owner.edits);
this->maximum->SetSize(25, 14);
this->maximum->invalidatesParent = 1;
this->maximum->maximum = 3;
this->maximum->TextColor(0, 0xFFFFFFFFu);
_snprintf_s(number, sizeof(number), _TRUNCATE, "%d", Add(owner.playerLevel, 5));
this->maximum->SetText(number);
this->maximum->Move(46, 24);
this->maximum->Background(242, 242, 242);
this->maximum->Show(1);
this->AddChild(this->maximum);
const char* roles[] = {"def", "heal", "atk", "buf"};
const int tooltips[] = {3420, 3491, 3444, 3508};
for (int index = 0; index < 4; ++index) {
auto* job = new UIJobSlotButton(*this->m_context, controls);
this->jobs[index] = job;
job->SetSize(16, 16);
job->Move(160 + index * 18, 23);
job->selectedImage = std::string(prefix) + "btn_job_" + roles[index] + "_on.bmp";
job->unselectedImage = std::string(prefix) + "btn_job_" + roles[index] + "_off.bmp";
job->SetSelected(0);
job->SetTooltip(controls.services.MessageText(tooltips[index]));
this->AddChild(job);
}
auto* memo = new UIEditCtrl5(*this->m_context, owner.edits);
this->memo = memo;
memo->SetSize(116, 14);
memo->maximum = 150;
memo->TextColor(0, 0xFFFFFFFFu);
memo->placeholderEnabled = 1;
memo->placeholder = controls.services.MessageText(3419);
memo->placeholderColor = 0x646464;
memo->Move(238, 24);
memo->Background(255, 255, 255);
this->AddChild(memo);
const auto artwork = [&](UIBitmapButton* button, const char* name) {
const char* suffixes[] = {"", "_over", "_press", "_disable"};
for (int state = 0; state < 4; ++state) {
button->SetBitmap((std::string(prefix) + name + suffixes[state] + ".bmp").c_str(), state, 0);
}
button->SetSize(button->BitmapWidth(), button->BitmapHeight());
};
auto* search = new UIBmpTextButton(*this->m_context, controls);
artwork(search, "btn_search");
search->Move(354, 22);
search->SetId(365);
search->SetText(controls.services.MessageText(3366));
this->AddChild(search);
auto* reset = new UIBmpTextButton(*this->m_context, controls);
artwork(reset, "btn_initialize");
reset->Move(401, 22);
reset->SetId(363);
reset->SetText(controls.services.MessageText(3367));
this->AddChild(reset);
this->refresh = new UIBitmapButton(*this->m_context, controls);
artwork(this->refresh, "btn_refresh");
this->refresh->Move(452, 22);
this->refresh->SetId(415);
this->AddChild(this->refresh);
const auto arrow = [&](const char* name, int id, int x) {
auto* button = new UIBitmapButton(*this->m_context, controls);
for (int state = 0; state < 4; ++state) {
button->SetBitmap((std::string(prefix) + name + (state == 3 ? "_disable.bmp" : ".bmp")).c_str(), state, 0);
}
button->SetSize(button->BitmapWidth(), button->BitmapHeight());
button->Move(x, 319);
button->SetId(id);
this->AddChild(button);
return button;
};
this->previous = arrow("btn_list_left", 246, 199);
this->next = arrow("btn_list_right", 218, 265);
for (int index = 0; index < 10; ++index) {
auto* row = new UIPartyInfoWnd(*this->m_context, controls, owner.rows);
this->rows[index] = row;
artwork(row, "btn_list");
row->Move(1, 73 + index * 24);
row->SetDisabled(1);
row->Invalidate();
row->SetId(379);
row->m_argument = index;
row->m_invalidateParent = 1;
this->AddChild(row);
}
this->ownParty = new UIPartyInfoWnd(*this->m_context, controls, owner.rows);
const char* ownImages[] = {
"btn_recruit_on.bmp", "btn_recruit_on.bmp", "btn_recruiting_press.bmp", "btn_recruiting_disable.bmp"
};
for (int state = 0; state < 4; ++state) {
this->ownParty->SetBitmap((std::string(prefix) + ownImages[state]).c_str(), state, 0);
}
this->ownParty->SetSize(this->ownParty->BitmapWidth(), this->ownParty->BitmapHeight());
this->ownParty->Move(1, 49);
this->ownParty->SetId(564);
this->ownParty->Enable(0);
this->AddChild(this->ownParty);
auto* recruit = new UIBmpTextButton(*this->m_context, controls);
this->recruit = recruit;
artwork(recruit, "btn_recruit");
recruit->Move(1, 49);
recruit->SetId(565);
recruit->Enable(0);
this->AddChild(recruit);
this->types = new UIComboBoxDef2Wnd(*this->m_context, owner.combos);
this->types->dropdownHeight = 126;
this->types->SetSize(76, 18);
this->types->Move(76, 22);
this->AddChild(this->types);
for (int type = 0; type <= 6; ++type) {
this->types->AddOption(UIPartyInfoWnd::TypeName(type, controls.services), 0);
}
this->types->Select(0);
this->pageText = new UIStaticText(*this->m_context, controls);
this->pageText->SetSize(this->geometry.width, 18);
const int textWidth = this->TextWidth(controls.fonts, controls.locale, "1/1", 0, 0, 12, 0, 0);
this->pageText->Resize(Add(textWidth, 1), 16);
this->pageText->SetText("1/1", 0);
this->pageText->Move(this->geometry.width / 2 - textWidth / 2, 319);
this->AddChild(this->pageText);
this->LoadPage(1);
this->m_message0 = 365;
auto* close = new UIBasicButton(*this->m_context, controls);
close->Configure(42, controls.services.MessageText(3045));
close->Move(this->geometry.width - close->geometry.width - 10, 317);
close->SetId(201);
this->AddChild(close);
this->stop = new UIBasicButton(*this->m_context, controls);
const char* stopText = controls.services.MessageText(3375);
this->stop->Configure(Add(this->TextWidth(controls.fonts, controls.locale, stopText, 0, 0, 12, 0, 0), 10), stopText);
this->stop->Move(close->geometry.x - this->stop->geometry.width - 5, 317);
this->stop->SetId(410);
this->AddChild(this->stop);
this->stop->Enable(0);
auto* titleClose = new UIBitmapButton(*this->m_context, controls);
const std::string basic = std::string("\xC0\xAF\xC0\xFA\xC0\xCE\xC5\xCD\xC6\xE4\xC0\xCC\xBD\xBA\\basic_interface\\");
titleClose->SetBitmap((basic + "sys_close_off.bmp").c_str(), 0, 0);
titleClose->SetBitmap((basic + "sys_close_on.bmp").c_str(), 1, 0);
titleClose->SetBitmap((basic + "sys_close_on.bmp").c_str(), 2, 0);
titleClose->SetSize(titleClose->BitmapWidth(), titleClose->BitmapHeight());
titleClose->Move(this->geometry.width - titleClose->BitmapWidth(), 0);
titleClose->SetId(201);
titleClose->SetTooltip("");
this->AddChild(titleClose);
}
// OFFSET: 0x007BC070
// FUNCTION: fn_09296
void UIAdvenPartyBoardWnd::LoadPage(int pageValue) {
this->previous->SetDisabled(1);
this->previous->Invalidate();
this->previous->Invalidate();
this->next->SetDisabled(1);
this->next->Invalidate();
this->next->Invalidate();
this->refresh->SetDisabled(1);
this->refresh->Invalidate();
this->refresh->Invalidate();
g_adventurerAgencyMgr->RequestList(pageValue, this->m_board->requests);
if (this->m_board->partyMember == 1) {
g_adventurerAgencyMgr->RequestMyParty(this->m_board->requests);
}
}
// OFFSET: 0x007C2120
// FUNCTION: fn_09322
void UIAdvenPartyBoardWnd::Registration(bool value) {
auto& controls = this->m_board->buttons;
if (this->m_board->partyMember != 0) {
this->recruit->SetTooltip("");
this->ownParty->Enable(value ? 1 : 0);
this->ownParty->SetDisabled(value ? 0 : 1);
this->ownParty->Invalidate();
this->recruit->Enable(value ? 0 : 1);
this->recruit->SetDisabled(value ? 1 : 0);
this->recruit->Invalidate();
this->stop->Enable(value ? 1 : 0);
this->stop->SetDisabled(value ? 0 : 1);
this->stop->Invalidate();
} else {
this->recruit->SetTooltip(controls.services.MessageText(2047));
this->ownParty->Enable(0);
this->ownParty->SetDisabled(1);
this->ownParty->Invalidate();
this->recruit->Enable(1);
this->recruit->SetDisabled(1);
this->recruit->Invalidate();
static_cast<UIBmpTextButton*>(this->recruit)->text.clear();
this->recruit->Invalidate();
}
this->Invalidate();
}
// OFFSET: 0x007C1BC0
// FUNCTION: fn_09317
void UIAdvenPartyBoardWnd::SetOwnParty(CAdvenPartyInfo value) {
this->ownParty->SetInfo(value);
this->Registration(true);
}
void UIAdvenPartyBoardWnd::RefreshRows() {
for (auto* row : this->rows) {
row->Reset();
}
// The original copies the agency vector before assigning the ten controls.
const auto entries = g_adventurerAgencyMgr->Entries();
for (std::size_t index = 0; index < entries.size() && index < 10; ++index) {
this->rows[index]->SetInfo(entries[index]);
this->rows[index]->Invalidate();
}
char text[1024] = {};
_snprintf_s(text, sizeof(text), _TRUNCATE, "%d / %d", this->page, this->totalPages);
auto& controls = this->m_board->buttons;
const int width = this->TextWidth(controls.fonts, controls.locale, text, 0, 0, 12, 0, 0);
this->pageText->Resize(Add(width, 1), 16);
this->pageText->SetText(text, 0);
this->pageText->Move(this->geometry.width / 2 - width / 2, 319);
this->previous->Move(this->geometry.width / 2 - this->previous->geometry.width - width / 2 - 3, 319);
this->next->Move(width / 2 + this->geometry.width / 2 + 3, 319);
this->Registration(g_adventurerAgencyMgr->registered);
this->SendMsg(nullptr, 165, 0, 0, 0, 0);
this->Invalidate();
this->Invalidate();
}
void UIAdvenPartyBoardWnd::UpdatePagination() {
if (this->page <= this->totalPages) {
if (this->page != this->totalPages) {
this->next->SetDisabled(0);
this->next->Invalidate();
this->next->Invalidate();
}
} else {
this->page = this->totalPages;
}
this->previous->SetDisabled(this->page == 1);
this->previous->Invalidate();
this->previous->Invalidate();
this->Invalidate();
if (this->m_board->partyMember == 0) {
this->recruit->geometry.unknown_0030 = 3;
this->recruit->Invalidate();
}
this->refresh->SetDisabled(0);
this->refresh->Invalidate();
this->refresh->Invalidate();
}
void UIAdvenPartyBoardWnd::ResetSearch() {
char number[10] = {};
_snprintf_s(number, sizeof(number), _TRUNCATE, "%d", std::max(Add(this->m_board->playerLevel, -5), 1));
this->minimum->SetText(number);
_snprintf_s(number, sizeof(number), _TRUNCATE, "%d", Add(this->m_board->playerLevel, 5));
this->maximum->SetText(number);
this->types->Select(0);
for (auto* job : this->jobs) {
job->geometry.unknown_0030 = 0;
job->Invalidate();
job->SetSelected(0);
}
this->searching = 0;
this->memo->SetText("");
this->Invalidate();
}
void UIAdvenPartyBoardWnd::Search(int trigger) {
this->searching = 1;
const auto digits = [](const char* text) {
if (!*text) {
return false;
}
for (; *text; ++text) {
if (!std::isdigit(static_cast<unsigned char>(*text))) {
return false;
}
}
return true;
};
char number[10] = {};
if (!digits(this->minimum->Text())) {
_snprintf_s(number, sizeof(number), _TRUNCATE, "%d", std::max(Add(this->m_board->playerLevel, -5), 1));
this->minimum->SetText(number);
}
if (!digits(this->maximum->Text())) {
_snprintf_s(number, sizeof(number), _TRUNCATE, "%d", Add(this->m_board->playerLevel, 5));
this->maximum->SetText(number);
}
CAdvenPartyInfo filter;
filter.tanker = this->jobs[0]->selected;
filter.healer = this->jobs[1]->selected;
filter.dealer = this->jobs[2]->selected;
filter.assist = this->jobs[3]->selected;
if (this->minimum->Length() > 0) {
filter.minimumLevel = std::atoi(this->minimum->Text());
}
// The original checks minimum length again before reading maximum.
if (this->minimum->Length() > 0) {
filter.maximumLevel = std::atoi(this->maximum->Text());
}
if (this->selectedType != 0) {
filter.type = this->selectedType;
}
filter.memo = this->memo->Text();
filter.characterName = this->m_board->characterName;
for (auto* button : {this->previous, this->next, this->refresh}) {
button->SetDisabled(1);
button->Invalidate();
button->Invalidate();
}
if (trigger != 246 && trigger != 218) {
this->page = 1;
}
g_adventurerAgencyMgr->RequestSearch(filter, this->page, this->m_board->requests);
}
// OFFSET: 0x007C0420
// FUNCTION: fn_09312
int UIAdvenPartyBoardWnd::SendMsg(
UIWindow* sender,
int message,
std::intptr_t a,
std::intptr_t b,
std::intptr_t c,
std::intptr_t d
) {
const int value = std::bit_cast<int>(static_cast<unsigned>(a));
switch (message) {
case 6:
switch (value) {
case 201:
this->m_board->requests.windows.CloseWindow(324);
break;
case 218:
this->page = Add(this->page, 1);
this->previous->SetDisabled(1);
this->previous->Invalidate();
this->previous->Invalidate();
this->next->SetDisabled(1);
this->next->Invalidate();
this->next->Invalidate();
if (this->searching == 1) {
this->SendMsg(nullptr, 6, 365, this->page, 218, 0);
} else {
this->LoadPage(this->page);
}
break;
case 246:
this->page = Add(this->page, -1);
if (this->searching == 1) {
this->SendMsg(nullptr, 6, 365, this->page, 246, 0);
} else {
this->LoadPage(this->page);
}
break;
case 363:
this->ResetSearch();
break;
case 365:
this->Search(static_cast<int>(c));
break;
case 379: {
const auto& info = this->rows[static_cast<int>(b)]->info;
if (info.accountId == this->m_board->rows.accountId) {
this->m_board->requests.windows.CloseWindow(345);
auto* window = static_cast<UIRegisterPartyWnd*>(this->m_board->requests.windows.EnsureWindow(323));
if (window) {
window->SetInfo(info);
this->m_board->ordering.Promote(window);
}
} else {
this->m_board->requests.windows.CloseWindow(323);
auto* window = static_cast<UIApplyForPartyWnd*>(this->m_board->requests.windows.EnsureWindow(345));
if (window) {
window->SetInfo(info);
this->m_board->ordering.Promote(window);
}
}
break;
}
case 410:
g_adventurerAgencyMgr->RequestStop(this->m_board->requests, this->m_board->stopCompletion);
break;
case 415:
this->page = 1;
this->searching = 0;
this->LoadPage(1);
break;
case 564: {
this->m_board->requests.windows.CloseWindow(345);
auto* window = static_cast<UIRegisterPartyWnd*>(this->m_board->requests.windows.EnsureWindow(323));
if (window) {
window->SetInfo(this->ownParty->info);
this->m_board->ordering.Promote(window);
}
break;
}
case 565: {
this->m_board->requests.windows.CloseWindow(345);
UIWindow* window = this->m_board->requests.windows.EnsureWindow(323);
if (window) {
this->m_board->ordering.Promote(window);
}
break;
}
default:
break;
}
return 0;
case 34:
this->saved = reinterpret_cast<PartyBoardPlacement*>(a);
if (
this->saved->width <= 0 || this->saved->height <= 0 || this->saved->x < 0 ||
this->saved->x > this->m_board->screenWidth - this->saved->width || this->saved->y < 0 ||
this->saved->y > this->m_board->screenHeight - this->saved->height
) {
*this->saved = {200, 200, 480, 340};
}
this->Move(this->saved->x, this->saved->y);
return 0;
case 39:
if (sender == this->types) {
this->selectedType = value;
}
return 0;
case 60:
this->RefreshRows();
return 0;
case 165:
this->UpdatePagination();
return 0;
default:
return this->UIFrameWnd::SendMsg(sender, message, a, b, c, d);
}
}
// OFFSET: 0x007BF520
// FUNCTION: fn_09302
void UIAdvenPartyBoardWnd::Paint() {
auto& controls = this->m_board->buttons;
this->geometry.surface->Fill(nullptr, 0xFFFF00FFu);
const auto load = [&](const char* path) { return static_cast<CBitmapRes*>(controls.resources.Load(path)); };
auto* background = load((std::string(prefix) + "bg_agencyList.bmp").c_str());
this->DrawBitmap(0, 0, background ? &background->image : nullptr, false);
constexpr char basic[] = "\xC0\xAF\xC0\xFA\xC0\xCE\xC5\xCD\xC6\xE4\xC0\xCC\xBD\xBA\\basic_interface\\";
const auto skin = [&](const char* name) { return load((std::string(basic) + name).c_str()); };
int left = 0;
int right = 0;
int titleHeight = 0;
if (auto* bitmap = skin("titlebar_left.bmp")) {
this->DrawBitmap(0, 0, &bitmap->image, false);
left = bitmap->image.width;
}
if (auto* bitmap = skin("titlebar_right.bmp")) {
right = bitmap->image.width;
this->DrawBitmap(this->geometry.width - right, 0, &bitmap->image, false);
}
if (auto* bitmap = skin("titlebar_mid.bmp")) {
titleHeight = bitmap->image.height;
const int extent = this->geometry.width - right - left;
const int count = extent / bitmap->image.width + (extent % bitmap->image.width != 0);
for (int index = 0; index < count; ++index, left = Add(left, bitmap->image.width)) {
this->DrawBitmap(left, 0, &bitmap->image, false);
}
}
const char* title = controls.services.MessageText(3504);
this->DrawTextAt(controls.fonts, controls.locale, 19, titleHeight - 13, title, 0, 0, 12, 0xFFFFFF, 0, 0);
this->DrawTextAt(controls.fonts, controls.locale, 18, titleHeight - 14, title, 0, 0, 12, 0, 0, 0);
auto* icon = skin("sys_base_off.bmp");
this->DrawBitmap(3, 3, icon ? &icon->image : nullptr, true);
auto* barLeft = skin("btnbar_left2.bmp");
auto* barRight = skin("btnbar_right2.bmp");
auto* barMiddle = skin("btnbar_mid2.bmp");
const int barHeight = barLeft ? barLeft->image.height : 0;
const int leftWidth = barLeft ? barLeft->image.width : 0;
const int rightWidth = barRight ? barRight->image.width : 0;
this->DrawBitmap(0, this->geometry.height - barHeight, barLeft ? &barLeft->image : nullptr, false);
this->DrawBitmap(
this->geometry.width - rightWidth, this->geometry.height - barHeight, barRight ? &barRight->image : nullptr, false
);
if (barMiddle) {
const int extent = this->geometry.width - rightWidth - leftWidth;
const int count = extent / barMiddle->image.width + (extent % barMiddle->image.width != 0);
for (int index = 0, x = leftWidth; index < count; ++index, x = Add(x, barMiddle->image.width)) {
this->DrawBitmap(x, this->geometry.height - barHeight, &barMiddle->image, false);
}
}
this->DrawTextAt(controls.fonts, controls.locale, 36, 25, "~", 0, 0, 12, 0, 0, 0);
}