rodecomp/Source/UI/Lists/UIDropDownBox.h
ragnarok-clanker 70f3e36c88 Maintenance: [forced, user-approved] Family G19: remove WindowOrdering, WindowDropDown, WindowMouseHit and the dead WindowMouseCaptur
Batch #10231 by ragnarok-clanker: forced by an admin (5 lower score(s), 39 changed function(s)); checked with 495 compiled unit(s), including every includer of Source/Client/Mode/ModeTooltip.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Lists/UIDropDownBox.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/UI/Window/WindowMouseHit.h, Source/UI/Window/WindowOrdering.h.
Deletes: Source/UI/Window/WindowOrdering.h
2026-11-03 10:07:55 +00:00

24 lines
561 B
C++

#ifndef RAGNAROK_SOURCE_UI_LISTS_UIDROPDOWNBOX_H
#define RAGNAROK_SOURCE_UI_LISTS_UIDROPDOWNBOX_H
#include "UI/Window/UIControl.h"
class CUIDropDownBox : public CUIControl {
public:
CUIDropDownBox();
~CUIDropDownBox() override;
void Paint() override;
void Detach();
bool HasChild(const UIWindow* window) const;
bool HasOwnerChild(const UIWindow* window) const;
void Attach(UIWindow* owner, UIWindow* child);
/* 0080 */ UIWindow* owner;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CUIDropDownBox) == 136);
#endif
#endif