Ragnarok Online reconstruction through Clank Together
https://clank.rodecomp.online/
- C++ 97.6%
- C 1.9%
- Python 0.3%
- POV-Ray SDL 0.2%
Batch #14954 by KWDev: 10 byte-identical, 0 confirmed by peer review. - fn_21601 ReceiveShortcutPage: byte-identical - fn_22072 CGameMode::ReceiveRouletteInfo: byte-identical - fn_23361 CSession::FindUnknown0708: byte-identical - fn_23362 CSession::FindUnknown0700: byte-identical - fn_21014 CRenderObject::DrawPulseOutline: byte-identical - fn_07839 C3dAttr::HeightBounds: byte-identical - fn_23342 CSession::RemoveItem1750: byte-identical - fn_10077 RouletteMgr::Update: byte-identical - fn_09079 CSimpleStringMgr::GetString: byte-identical - fn_17703 WorldSpatialTree::RefreshBounds: byte-identical Merged automatically: every function is byte-identical to the original. |
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| data | ||
| docs | ||
| Recovered | ||
| scripts | ||
| Source | ||
| ThirdParty | ||
| .clang-format | ||
| .clangd | ||
| .gitattributes | ||
| .gitignore | ||
| AGENTS.md | ||
| CMakeLists.txt | ||
| CODING_RULES.md | ||
| README.md | ||
A matching decompilation of the Ragnarok Online client.