Batch #14954 by KWDev: 10 byte-identical, 0 confirmed by peer review. - fn_21601 ReceiveShortcutPage: byte-identical - fn_22072 CGameMode::ReceiveRouletteInfo: byte-identical - fn_23361 CSession::FindUnknown0708: byte-identical - fn_23362 CSession::FindUnknown0700: byte-identical - fn_21014 CRenderObject::DrawPulseOutline: byte-identical - fn_07839 C3dAttr::HeightBounds: byte-identical - fn_23342 CSession::RemoveItem1750: byte-identical - fn_10077 RouletteMgr::Update: byte-identical - fn_09079 CSimpleStringMgr::GetString: byte-identical - fn_17703 WorldSpatialTree::RefreshBounds: byte-identical Merged automatically: every function is byte-identical to the original. |
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| .. | ||
| Archive | ||
| Client | ||
| Contents | ||
| File | ||
| Interface | ||
| Network | ||
| Render | ||
| Resource | ||
| Script | ||
| Security | ||
| UI | ||
| Utility | ||
| ActorPickNode.cpp | ||
| ActorPickNode.h | ||
| EntityInit.cpp | ||
| LexiconTrie.cpp | ||