rodecomp/Source
ragnarok-clanker bd96b60b30 Decompile fn_07495 (CSunStanceEffect::Open)
Batch #16015 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_07495 CSunStanceEffect::Open: logic confirmed by peer review

Peer-reviewed-by: alisonrag, youko
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-10 14:31:22 +00:00
..
Archive Decompile fn_18114 (PakRegistry::ReadArchive) 2026-11-10 13:05:34 +00:00
Client Decompile fn_17834 (CMode::ShowTooltip) 2026-11-10 14:30:06 +00:00
Contents Decompile fn_07495 (CSunStanceEffect::Open) 2026-11-10 14:31:22 +00:00
File Decompile fn_18256 (CreateUniqueFileName) 2026-11-10 12:14:11 +00:00
Interface
Network Decompile 2 functions in Source/Network/Connection/Connection.cpp 2026-11-10 14:20:31 +00:00
Render Decompile fn_01854 (BitmapTextureCache::Update) 2026-11-10 14:26:39 +00:00
Resource Decompile 2 functions in Source/Resource/RmaResource.cpp 2026-11-10 14:29:45 +00:00
Script Decompile 6 functions in Source/Script/LuaScript.cpp 2026-11-10 13:28:06 +00:00
Security Decompile 2 functions in Source/Security/NProtectGameGuardMgr.cpp 2026-11-10 09:47:38 +00:00
UI Decompile fn_17452 (UIWaitDBSaveWnd::OnProcess) 2026-11-10 14:31:12 +00:00
Utility Decompile 2 functions in Source/Utility/Async/NAsyncWorkQueue.cpp 2026-11-10 14:18:48 +00:00
ActorPickNode.cpp Maintenance: Move the extern template declaration of std::_Traits_compare<char_traits<char>> from 18 units into Source/Utility/StdStr 2026-11-10 10:18:14 +00:00
ActorPickNode.h Decompile fn_17909 (CActorPickNode::Clear) 2026-11-10 07:54:02 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-11-10 13:04:47 +00:00
LexiconTrie.cpp