rodecomp/Source
ragnarok-clanker be2cf07140 Decompile 4 functions in Source/Contents/Models/ModelAnimation.cpp, Source/Contents/Models/ModelAnimation.h, ...
Batch #14054 by Yommy: 4 byte-identical, 0 confirmed by peer review.

- fn_01725 LegacyScaleTrack::Sample: byte-identical
- fn_17465 C3dNodeV1::C3dNodeV1: byte-identical (already on main)
- fn_17466 C3dNodeV2::C3dNodeV2: byte-identical (already on main)
- fn_17507 C3dNodeV1::Animate: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-07 04:50:11 +00:00
..
Archive Decompile 2 functions in Source/Utility/AES.cpp, Source/Utility/AES.h, ... 2026-11-07 02:58:33 +00:00
Client Decompile 12 functions in Source/Client/Session.h, Source/Contents/Messenger/MessengerMember.h, ... 2026-11-07 04:07:17 +00:00
Contents Decompile 4 functions in Source/Contents/Models/ModelAnimation.cpp, Source/Contents/Models/ModelAnimation.h, ... 2026-11-07 04:50:11 +00:00
File Decompile fn_18256 (CreateUniqueFileName) 2026-11-07 00:48:52 +00:00
Interface
Network Decompile fn_22266 (CLoginMode::SubD8D500) 2026-11-06 21:14:57 +00:00
Render Decompile fn_02485 (CTextureDX9::Lock) 2026-11-07 04:11:38 +00:00
Resource Decompile 2 functions in Source/Resource/Models/ModelResourceV2.cpp 2026-11-07 04:27:38 +00:00
Script Decompile 2 functions in Source/Script/LuaScript.cpp 2026-11-07 04:03:27 +00:00
Security Decompile fn_08209 (CNProtectGameGuardMgr::Initialize) 2026-11-07 03:43:23 +00:00
UI Decompile fn_12652 (UISelCharForUServerWnd::Slot15) 2026-11-07 04:38:20 +00:00
Utility Decompile 2 functions in Source/Utility/NIPAddr.cpp 2026-11-07 04:45:18 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00