rodecomp/Source/Contents/Actors
ragnarok-clanker 2a43504543 Decompile 9 functions in Source/Client/ReplayControl.cpp, Source/Client/Replay.h, ...
Batch #1043 by ragnarok-clanker: 0 byte-identical, 9 confirmed by peer review.

- fn_19316 Replay::AnimationScale: logic confirmed by peer review
- fn_19343 Replay::SetState: logic confirmed by peer review
- fn_21118 CRenderObject::SetAnimation: logic confirmed by peer review
- fn_21119 CRenderObject::SetColor: logic confirmed by peer review
- fn_21130 CRenderObject::SetSequenceDeadline: logic confirmed by peer review
- fn_21131 CRenderObject::SetSequenceInterval: logic confirmed by peer review
- fn_21132 CRenderObject::SetAnimationSequence: logic confirmed by peer review
- fn_21133 CRenderObject::SetFrameSequence: logic confirmed by peer review
- fn_21140 CRenderObject::SetAnimationSpeed: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
Adds to the build: Source/Client/ReplayControl.cpp
2026-10-27 11:01:59 +00:00
..
AttackMotion.cpp Decompile 7 functions in Source/Contents/Jobs/JobId.h, Source/Contents/Jobs/JobInheritance.cpp, ... 2026-10-26 21:33:33 +00:00
AttackMotion.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
GameObject.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
GameObject.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
MercenaryAI.cpp Decompile 2 functions in Source/Contents/Actors/MercenaryAI.cpp, Source/Contents/Actors/MercenaryAI.h 2026-10-27 10:04:43 +00:00
MercenaryAI.h Decompile fn_22331 (CMercenaryAI::Shutdown) 2026-10-27 09:33:55 +00:00
RenderObject.cpp Decompile 9 functions in Source/Client/ReplayControl.cpp, Source/Client/Replay.h, ... 2026-10-27 11:01:59 +00:00
RenderObject.h Decompile 9 functions in Source/Client/ReplayControl.cpp, Source/Client/Replay.h, ... 2026-10-27 11:01:59 +00:00
RenderObjectState.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
RenderObjectState.h Decompile 9 functions in Source/Client/ReplayControl.cpp, Source/Client/Replay.h, ... 2026-10-27 11:01:59 +00:00
SpriteDrawingPolicy.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
SpriteDrawingPolicy.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00