rodecomp/Source/Render
ragnarok-clanker bf6a44c117 Group Utility units into subsystem folders and require OFFSET provenance
Move Lexicon*, Text (TextTokens, TextEscapes, Base64), Math/RadialGrid, Hash (MD5, XxHash32) and Cipher (Rijndael, XorBytes) into Source/Utility subfolders; update includes, guards, compile.json and CMakeLists.txt. Backfill // OFFSET: above every standalone // FUNCTION: block (89 IDs, addresses from the symbol database) and make it mandatory in CODING_RULES.md and AGENTS.md. Remove the MatchLexicon cast chain.
2026-10-26 23:41:07 +01:00
..
DeviceContext Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
DX7 Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
DX9 Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
Primitives Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
Projection Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
Text Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
Textures Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
BlendColor.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
BlendColor.h Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
DeviceSelection.cpp Maintenance: Define every global once in its owner unit; session members replace member globals 2026-10-26 18:34:25 +00:00
DeviceSelection.h Maintenance: Define every global once in its owner unit; session members replace member globals 2026-10-26 18:34:25 +00:00
Direct3DErrors.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
Direct3DErrors.h Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
DisplayMode.cpp Maintenance: Define every global once in its owner unit; session members replace member globals 2026-10-26 18:34:25 +00:00
DisplayMode.h Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
FogConfiguration.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RenderAdapter.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RenderAdapter.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RenderBackends.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RenderBackends.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
Renderer.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
Renderer.h Decompile 2 functions in Source/Render/ViewportProjection.cpp, Source/Render/Renderer.h 2026-10-26 21:50:07 +00:00
RendererBackBuffer.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RenderSystemBase.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
TextureStageModes.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
ViewportProjection.cpp Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00