rodecomp/Source/Render/DX7/RenderSystemDX7.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00

49 lines
1.4 KiB
C++

#ifndef RAGNAROK_SOURCE_RENDER_DX7_RENDERSYSTEMDX7_H
#define RAGNAROK_SOURCE_RENDER_DX7_RENDERSYSTEMDX7_H
#include "Render/RenderSystemBase.h"
#include <memory>
class DeviceOwnerDX7;
class CTextureDX7;
class CRenderSystemDX7 : public CRenderSystemBase {
public:
CRenderSystemDX7();
~CRenderSystemDX7() override;
std::int32_t Backend() override;
HRESULT Initialize(HWND window) override;
HRESULT Close() override;
bool IsWindowed() override;
std::uint32_t Width() override;
std::uint32_t Height() override;
CRenderer* CreateRenderer() override;
void DestroySurface(CSurface* surface) override;
CSurface* CreateSurface(std::uint32_t width, std::uint32_t height) override;
CTexture* CreateTexture(std::uint32_t width, std::uint32_t height, std::int32_t format, bool option1, bool option2) override;
CSurface* CreateSurfaceOrTexture(std::uint32_t width, std::uint32_t height) override;
CTexture* BackBufferTexture() override;
std::shared_ptr<CSurface> BackBufferSurface() override;
void UpdateOption() override;
void RestoreDisplayMode() override;
void PrepareErrorDialog() override;
HRESULT TestDevice() override;
HRESULT Present(bool option) override;
DeviceOwnerDX7* Device() const {
return this->m_device;
}
private:
DeviceOwnerDX7* m_device;
CTextureDX7* m_defaultTexture;
std::shared_ptr<CSurface> m_backBuffer;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CRenderSystemDX7) == 20);
#endif
#endif