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Archive
Decompile 3 functions in Source/Archive/PakName.cpp
2026-11-07 05:18:23 +00:00
Client
Decompile fn_23626 (CSession::SetFriendOffline)
2026-11-07 08:14:14 +00:00
Contents
Decompile fn_06323 (CGameSettingsMgr::ToggleOption)
2026-11-07 08:23:56 +00:00
File
Decompile fn_18256 (CreateUniqueFileName)
2026-11-07 00:48:52 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile fn_20390 (CConnection::Close)
2026-11-07 08:10:13 +00:00
Render
Decompile fn_02217 (CRendererDX9::ApplyFog)
2026-11-07 07:34:53 +00:00
Resource
Decompile fn_07958 (C3dAnimModelRes::Load)
2026-11-07 08:13:13 +00:00
Script
Decompile 2 functions in Source/Script/LuaScript.cpp
2026-11-07 04:03:27 +00:00
Security
Decompile fn_08209 (CNProtectGameGuardMgr::Initialize)
2026-11-07 03:43:23 +00:00
UI
Decompile fn_11812 (UIPetInfoWnd::SendMsg)
2026-11-07 08:22:58 +00:00
Utility
Decompile fn_03439 (AsyncDiagnostic::MoveFrom)
2026-11-07 07:09:52 +00:00
ActorPickNode.cpp
Decompile 2 functions in Source/ActorPickNode.cpp
2026-11-05 14:26:36 +00:00
ActorPickNode.h
Confirm fn_17911 (CActorPickNode::MakeQuardTree)
2026-11-05 03:47:31 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-10-31 12:07:19 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00