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Archive
Decompile 3 functions in Source/Archive/PakName.cpp
2026-11-07 05:18:23 +00:00
Client
Decompile 4 functions in Source/Client/Replay.cpp
2026-11-07 05:12:50 +00:00
Contents
Decompile fn_07669 (UIDragMiniPartyWnd::Slot15)
2026-11-07 05:49:02 +00:00
File
Decompile fn_18256 (CreateUniqueFileName)
2026-11-07 00:48:52 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile fn_22266 (CLoginMode::SubD8D500)
2026-11-06 21:14:57 +00:00
Render
Decompile fn_01904 (DeviceOwnerDX7::Present)
2026-11-07 05:26:16 +00:00
Resource
Decompile 2 functions in Source/Resource/Models/ModelResourceV2.cpp
2026-11-07 04:27:38 +00:00
Script
Decompile 2 functions in Source/Script/LuaScript.cpp
2026-11-07 04:03:27 +00:00
Security
Decompile fn_08209 (CNProtectGameGuardMgr::Initialize)
2026-11-07 03:43:23 +00:00
UI
Decompile 2 functions in Source/UI/Edit/UIEditCtrl.cpp, Source/UI/Item/UIItemPurchaseWnd.h, ...
2026-11-07 05:48:03 +00:00
Utility
Decompile 2 functions in Source/Utility/NIPAddr.cpp
2026-11-07 04:45:18 +00:00
ActorPickNode.cpp
Decompile 2 functions in Source/ActorPickNode.cpp
2026-11-05 14:26:36 +00:00
ActorPickNode.h
Confirm fn_17911 (CActorPickNode::MakeQuardTree)
2026-11-05 03:47:31 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-10-31 12:07:19 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00