rodecomp/Source/Contents/Effects
ragnarok-clanker 4342eec591 Decompile fn_19762 (EffectPrimitiveSlot::EffectPrimitiveSlot)
Batch #1273 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_19762 EffectPrimitiveSlot::EffectPrimitiveSlot: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-28 02:04:38 +00:00
..
AttachedEffect.cpp Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
AttachedEffect.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 1: Actors, Effects, Ground, Hotke 2026-10-27 13:57:41 +00:00
Effect.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
Effect.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 1: Actors, Effects, Ground, Hotke 2026-10-27 13:57:41 +00:00
EffectActor.cpp 📚 docs(inlining): marked inlined functions across modules 2026-10-27 10:21:57 +01:00
EffectActor.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 1: Actors, Effects, Ground, Hotke 2026-10-27 13:57:41 +00:00
EffectAttachments.cpp Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
EffectAttachments.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectLists.cpp 🛠️ refactor(effects): replaced magic number 2343 with EF_UNK_2343 enum constant 2026-10-27 09:26:08 +01:00
EffectLists.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectParticle.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectParticle.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 1: Actors, Effects, Ground, Hotke 2026-10-27 13:57:41 +00:00
EffectPrimitiveColor.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectPrimitiveMotion.cpp Decompile 6 functions in Source/Contents/Effects/EffectPrimitiveState.cpp, Source/Contents/Effects/EffectPrimitiveState.h, ... 2026-10-27 21:09:20 +00:00
EffectPrimitiveMotion.h Decompile 6 functions in Source/Contents/Effects/EffectPrimitiveState.cpp, Source/Contents/Effects/EffectPrimitiveState.h, ... 2026-10-27 21:09:20 +00:00
EffectPrimitiveRecords.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectPrimitiveRendering.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectPrimitiveRendering.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
EffectPrimitiveState.cpp Decompile fn_19762 (EffectPrimitiveSlot::EffectPrimitiveSlot) 2026-10-28 02:04:38 +00:00
EffectPrimitiveState.h Decompile fn_19762 (EffectPrimitiveSlot::EffectPrimitiveSlot) 2026-10-28 02:04:38 +00:00
EffectTypes.cpp 🛠️ refactor(effects): added EF_UNK enum entries and replaced raw numeric effect IDs 2026-10-27 09:46:33 +01:00
EffectTypes.h 🛠️ refactor(effects): added EF_UNK enum entries and replaced raw numeric effect IDs 2026-10-27 09:46:33 +01:00
EffectVisibility.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectVisibility.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
PartyEffect.cpp 🔥 refactor(PartyEffect): removed unused <new> include 2026-10-27 09:30:32 +01:00
PartyEffect.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
PartyMemberEffects.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
PartyMemberEffects.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RagEffectInitialization.cpp 🛠️ refactor(strings): wrote CP949 Korean literals as UTF-8 Hangul with /source-charset:utf-8 /execution-charset:.949 2026-10-27 09:42:20 +01:00
RagEffectInitialization.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
RagEffectState.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00