rodecomp/Source
ragnarok-clanker c6de231600 Decompile fn_19074 (CHealEffect::SpawnParticles)
Batch #13839 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_19074 CHealEffect::SpawnParticles: logic confirmed by peer review

Peer-reviewed-by: Yommy, KWDev, aDw
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-07 05:05:39 +00:00
..
Archive Decompile 2 functions in Source/Utility/AES.cpp, Source/Utility/AES.h, ... 2026-11-07 02:58:33 +00:00
Client Decompile fn_22140 (CGameMode::ReceiveStatusChangeNotice) 2026-11-07 04:50:35 +00:00
Contents Decompile fn_19074 (CHealEffect::SpawnParticles) 2026-11-07 05:05:39 +00:00
File Decompile fn_18256 (CreateUniqueFileName) 2026-11-07 00:48:52 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile fn_22266 (CLoginMode::SubD8D500) 2026-11-06 21:14:57 +00:00
Render Decompile fn_02485 (CTextureDX9::Lock) 2026-11-07 04:11:38 +00:00
Resource Decompile 2 functions in Source/Resource/Models/ModelResourceV2.cpp 2026-11-07 04:27:38 +00:00
Script Decompile 2 functions in Source/Script/LuaScript.cpp 2026-11-07 04:03:27 +00:00
Security Decompile fn_08209 (CNProtectGameGuardMgr::Initialize) 2026-11-07 03:43:23 +00:00
UI Decompile fn_13837 (ParseItemIdTag) 2026-11-07 05:04:49 +00:00
Utility Decompile 2 functions in Source/Utility/NIPAddr.cpp 2026-11-07 04:45:18 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00