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cd47fe84d3
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ragnarok-clanker
cd47fe84d3
Rename CGameObject virtuals to DHXJ names across the actor hierarchy: Update->OnProcess, SendObjectMessage->SendMsg, Draw->Render, Direction->Get8Dir, SetScreenBounds->SetRenderInfo, SetScreenPosition->SetTlvert, SetAnimation->SetAction. Pure rename, codegen unchanged (314/314 functions identical with includers).
2026-10-29 14:01:33 +01:00
..
Archive
Decompile fn_24306 (myGPack::CGPakUpdate::CGPakUpdate)
2026-10-28 19:48:08 +00:00
Client
Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ...
2026-10-29 12:59:22 +00:00
Contents
Rename CGameObject virtuals to DHXJ names across the actor hierarchy: Update->OnProcess, SendObjectMessage->SendMsg, Draw->Render, Direction->Get8Dir, SetScreenBounds->SetRenderInfo, SetScreenPosition->SetTlvert, SetAnimation->SetAction. Pure rename, codegen unchanged (314/314 functions identical with includers).
2026-10-29 14:01:33 +01:00
File
Decompile 2 functions in Source/Contents/ActorNameRequests.cpp, Source/Contents/ActorNameCard.h, ...
2026-10-28 23:09:00 +00:00
Network
Rename ConnectionBuffer -> CPacketQueue (DHXJ; methods GetData/GetSize/Init/InsertData/PeekData/RemoveData; file -> PacketQueue.{h,cpp}), CConnection::SetBlock, CEffectPrim::Prim3DParticleGravity. Pure rename, codegen unchanged (109/109 functions, byte-identical).
2026-10-29 13:22:00 +01:00
Render
Decompile fn_21105 (CRenderObject::DrawShadow)
2026-10-29 09:01:59 +00:00
Resource
Align method names with DHXJ (call-graph matches): CEffectPrim::Prim3DParticle/Prim3DParticleNoMaster/Prim3DParticleOrbit, matrix::AppendScale/AppendXRotation/AppendZRotation/AppendTranslate/MakeYRotation/MakeZRotation, CRenderObject::CalcDist (2 overloads). Pure rename, codegen unchanged (504/504 functions identical with includers).
2026-10-29 13:12:37 +01:00
Script
Decompile fn_18339 (LuaChangeDirectoryOfDatas)
2026-10-28 19:45:29 +00:00
UI
Decompile fn_17011 (UIWindow::DrawVerticalText)
2026-10-29 12:07:36 +00:00
Utility
Align method names with DHXJ (call-graph matches): CEffectPrim::Prim3DParticle/Prim3DParticleNoMaster/Prim3DParticleOrbit, matrix::AppendScale/AppendXRotation/AppendZRotation/AppendTranslate/MakeYRotation/MakeZRotation, CRenderObject::CalcDist (2 overloads). Pure rename, codegen unchanged (504/504 functions identical with includers).
2026-10-29 13:12:37 +01:00