rodecomp/Source/Contents
2026-10-29 14:01:33 +01:00
..
Actors Rename CGameObject virtuals to DHXJ names across the actor hierarchy: Update->OnProcess, SendObjectMessage->SendMsg, Draw->Render, Direction->Get8Dir, SetScreenBounds->SetRenderInfo, SetScreenPosition->SetTlvert, SetAnimation->SetAction. Pure rename, codegen unchanged (314/314 functions identical with includers). 2026-10-29 14:01:33 +01:00
Async 📝 docs(annotations): marked inlined functions across modules 2026-10-27 10:42:13 +01:00
Camera Rename AffineMatrix -> matrix (DHXJ); clashes with variables named matrix use the elaborated form 'struct matrix'. Pure rename, codegen unchanged (383/383 functions identical with includers). 2026-10-29 12:33:14 +01:00
Configuration Decompile 2 functions in Source/Client/Mode/ModeLifetime.cpp, Source/Contents/Configuration/ServiceConfiguration.cpp, ... 2026-10-29 12:55:03 +00:00
Effects Decompile 3 functions in Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ... 2026-10-29 12:59:44 +00:00
Emblems Decompile 70 functions in Source/Client/Browser/BrowserFactory.cpp, Source/Contents/Emblems/EmblemUpload.cpp, ... 2026-10-28 19:35:29 +00:00
Ground Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
Hotkeys Decompile 70 functions in Source/Client/Browser/BrowserFactory.cpp, Source/Contents/Emblems/EmblemUpload.cpp, ... 2026-10-28 19:35:29 +00:00
Items Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
Jobs Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
Messenger Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
Models Align method names with DHXJ (call-graph matches): CEffectPrim::Prim3DParticle/Prim3DParticleNoMaster/Prim3DParticleOrbit, matrix::AppendScale/AppendXRotation/AppendZRotation/AppendTranslate/MakeYRotation/MakeZRotation, CRenderObject::CalcDist (2 overloads). Pure rename, codegen unchanged (504/504 functions identical with includers). 2026-10-29 13:12:37 +01:00
Movies Decompile fn_09154 (BinkMovie::BinkMovie) 2026-10-27 21:18:48 +00:00
Party Decompile 70 functions in Source/Client/Browser/BrowserFactory.cpp, Source/Contents/Emblems/EmblemUpload.cpp, ... 2026-10-28 19:35:29 +00:00
Skills Rename CGameObject virtuals to DHXJ names across the actor hierarchy: Update->OnProcess, SendObjectMessage->SendMsg, Draw->Render, Direction->Get8Dir, SetScreenBounds->SetRenderInfo, SetScreenPosition->SetTlvert, SetAnimation->SetAction. Pure rename, codegen unchanged (314/314 functions identical with includers). 2026-10-29 14:01:33 +01:00
Sound Rename CGameObject virtuals to DHXJ names across the actor hierarchy: Update->OnProcess, SendObjectMessage->SendMsg, Draw->Render, Direction->Get8Dir, SetScreenBounds->SetRenderInfo, SetScreenPosition->SetTlvert, SetAnimation->SetAction. Pure rename, codegen unchanged (314/314 functions identical with includers). 2026-10-29 14:01:33 +01:00
Store Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
UserData Decompile fn_13630 (FriendOptionWndInfo::IsValid) 2026-10-29 09:56:11 +00:00
World Rename CGameObject virtuals to DHXJ names across the actor hierarchy: Update->OnProcess, SendObjectMessage->SendMsg, Draw->Render, Direction->Get8Dir, SetScreenBounds->SetRenderInfo, SetScreenPosition->SetTlvert, SetAnimation->SetAction. Pure rename, codegen unchanged (314/314 functions identical with includers). 2026-10-29 14:01:33 +01:00
ActorGeometry.cpp Align method names with DHXJ (call-graph matches): CEffectPrim::Prim3DParticle/Prim3DParticleNoMaster/Prim3DParticleOrbit, matrix::AppendScale/AppendXRotation/AppendZRotation/AppendTranslate/MakeYRotation/MakeZRotation, CRenderObject::CalcDist (2 overloads). Pure rename, codegen unchanged (504/504 functions identical with includers). 2026-10-29 13:12:37 +01:00
ActorMovementRoute.cpp Decompile 2 functions in Source/Contents/ActorMovementRoute.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-28 19:42:58 +00:00
ActorNameCache.cpp Decompile 2 functions in Source/Contents/ActorNameCache.cpp, Source/Contents/ActorNameCard.h 2026-10-28 20:10:42 +00:00
ActorNameCard.cpp Decompile 2 functions in Source/Contents/ActorNameCard.cpp, Source/Contents/ActorNameCard.h 2026-10-27 23:23:10 +00:00
ActorNameCard.h Decompile 2 functions in Source/Contents/ActorNameRequests.cpp, Source/Contents/ActorNameCard.h, ... 2026-10-28 23:09:00 +00:00
ActorNameDirectory.cpp Decompile fn_03498 (CActorNameCardHolder::FindId) 2026-10-28 11:04:03 +00:00
ActorNameRequests.cpp Decompile 2 functions in Source/Contents/ActorNameRequests.cpp, Source/Contents/ActorNameCard.h, ... 2026-10-28 23:09:00 +00:00
AdventureGuideMgr.cpp Decompile 2 functions in Source/Contents/AdventureGuideMgr.cpp 2026-10-29 08:57:44 +00:00
AdventureGuideMgr.h Decompile fn_05236 (CAdventureGuideMgr::GetEntryList) 2026-10-28 22:49:35 +00:00
BodyResources.cpp Decompile fn_19753 (EquipmentResourceMgr::GetBodyResourceName) 2026-10-28 23:53:53 +00:00
CashEmotionMgr.cpp Decompile 2 functions in Source/Contents/CashEmotionMgr.cpp 2026-10-29 09:56:10 +00:00
CashEmotionMgr.h Decompile fn_09430 (UICashEmotionMiniWnd::Refresh) 2026-10-28 22:10:32 +00:00
ClientItemLists.cpp Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
ClientState.cpp Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
ClientState.h Decompile 2 functions in Source/Contents/ClientState.cpp, Source/Contents/ClientState.h, ... 2026-10-28 22:51:20 +00:00
ClientTiming.cpp Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
ClientXmlTables.cpp Decompile fn_23848 (CSession::LoadXmlTables) 2026-10-28 20:23:55 +00:00
EffectResourceSwitcher.cpp Decompile 2 functions in Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, ... 2026-10-29 08:58:09 +00:00
EffectResourceSwitcher.h Decompile 2 functions in Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, ... 2026-10-29 08:58:09 +00:00
EmblemCacheRaw.cpp Decompile fn_23620 (CSession::StoreEmblem) 2026-10-29 09:01:23 +00:00
EnemyMonsterTalk.cpp Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
EquipmentResourceMgr.h Decompile fn_19755 (EquipmentResourceMgr::GetRobeResourceName) 2026-10-29 08:59:47 +00:00
EquipmentResources.cpp Decompile 3 functions in Source/Contents/EquipmentResources.cpp, Source/Contents/EquipmentResourceMgr.h, ... 2026-10-28 23:00:12 +00:00
ForbiddenWords.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
ForbiddenWords.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
GuildEmblemLookup.cpp Decompile fn_05174 (CGuildMgr::GetEmblemFilename) 2026-10-28 23:26:42 +00:00
GuildEmblemState.cpp Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
GuildMgr.cpp Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
GuildMgr.h Decompile fn_23620 (CSession::StoreEmblem) 2026-10-29 09:01:23 +00:00
HeadResources.cpp Decompile fn_19750 (EquipmentResourceMgr::GetHeadPalName) 2026-10-29 08:57:31 +00:00
InstantVar.cpp Decompile fn_04340 (CRenderObject::GetInstant) 2026-10-28 13:29:33 +00:00
InstantVar.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 1: Actors, Effects, Ground, Hotke 2026-10-27 13:57:41 +00:00
ItemDBToIDMgr.cpp Decompile 5 functions in Source/Contents/ItemDBToIDMgr.cpp, Source/Contents/ItemDBToIDMgr.h, ... 2026-10-27 21:07:09 +00:00
ItemDBToIDMgr.h Decompile fn_06416 (CItemDBToIDMgr::Init) 2026-10-27 20:58:33 +00:00
MapSkyMgr.cpp Decompile fn_03432 (CMapSkyMgr::Unused) 2026-10-28 20:10:28 +00:00
MapSkyMgr.h Decompile fn_03432 (CMapSkyMgr::Unused) 2026-10-28 20:10:28 +00:00
MessageTable.cpp Decompile 2 functions in Source/Contents/ActorNameRequests.cpp, Source/Contents/ActorNameCard.h, ... 2026-10-28 23:09:00 +00:00
MessageTable.h Decompile 70 functions in Source/Client/Browser/BrowserFactory.cpp, Source/Contents/Emblems/EmblemUpload.cpp, ... 2026-10-28 19:35:29 +00:00
ModelKeyframes.cpp Decompile 2 functions in Source/Contents/ModelKeyframes.cpp 2026-10-28 20:20:53 +00:00
MonsterResources.cpp Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
MonsterSpeech.cpp Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
MonsterXmlActions.cpp Decompile fn_17812 (IsAdminAccount) 2026-10-29 09:56:26 +00:00
MovementRoute.cpp Rename pathfinding types to DHXJ: MovementOpenList -> CPriorityQueue, MovementPathNodeCompare -> NodeTotalGreater, MovementPathNode -> PathNode, MovementRoutePoint -> PathCell. Pure rename, codegen unchanged. 2026-10-29 12:23:51 +01:00
MovementRouteInterpolation.cpp Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
MovementRouteInterpolation.h Rename pathfinding types to DHXJ: MovementOpenList -> CPriorityQueue, MovementPathNodeCompare -> NodeTotalGreater, MovementPathNode -> PathNode, MovementRoutePoint -> PathCell. Pure rename, codegen unchanged. 2026-10-29 12:23:51 +01:00
NavigationDestinations.cpp Decompile 12 functions in Source/Client/Mode/CGameMode.h, Source/Contents/Ground/TerrainCoordinates.cpp, ... 2026-10-28 18:50:46 +00:00
NavigationGraph.cpp Decompile 12 functions in Source/Client/Mode/CGameMode.h, Source/Contents/Ground/TerrainCoordinates.cpp, ... 2026-10-28 18:50:46 +00:00
NavigationLink.cpp Decompile 4 functions in Source/Contents/NavigationLink.cpp, Source/Contents/NavigationManager.h 2026-10-29 00:04:10 +00:00
NavigationManager.h Confirm 3 functions in Source/Contents/ClientTiming.cpp, Source/Contents/NavigationManager.h 2026-10-29 10:35:34 +00:00
NavigationRequest.cpp Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
NavigationRoute.cpp Rename pathfinding types to DHXJ: MovementOpenList -> CPriorityQueue, MovementPathNodeCompare -> NodeTotalGreater, MovementPathNode -> PathNode, MovementRoutePoint -> PathCell. Pure rename, codegen unchanged. 2026-10-29 12:23:51 +01:00
NavigationSource.cpp Decompile 2 functions in Source/Contents/NavigationSource.cpp, Source/Contents/NavigationManager.h 2026-10-29 09:56:08 +00:00
NpcLocationRadius.cpp Decompile 4 functions in Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/NpcLocationRadius.cpp, ... 2026-10-28 20:24:26 +00:00
Pathfinding.cpp Decompile 7 functions in Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, ... 2026-10-28 13:18:31 +00:00
PetStatus.cpp Decompile fn_23811 (CSession::GetPetHungryStateString) 2026-10-28 19:45:56 +00:00
PetStrings.cpp Decompile 4 functions in Source/Contents/PetStrings.cpp, Source/Client/Session.h 2026-10-27 21:07:55 +00:00
PetTalk.cpp Decompile fn_23815 (CSession::GetPetTalkText) 2026-10-28 23:15:39 +00:00
PetTalkNames.cpp Decompile fn_23814 (CSession::GetPetTalkName) 2026-10-28 19:45:23 +00:00
PlayerNameDictionary.cpp Decompile 70 functions in Source/Client/Browser/BrowserFactory.cpp, Source/Contents/Emblems/EmblemUpload.cpp, ... 2026-10-28 19:35:29 +00:00
PlayerNameDictionary.h Decompile 2 functions in Source/Contents/PlayerNameDictionary.cpp, Source/Contents/PlayerNameDictionary.h 2026-10-28 11:04:17 +00:00
RobeOpacity.cpp Decompile 2 functions in Source/Contents/RobeOpacity.cpp, Source/Contents/RobeTopLayer.cpp, ... 2026-10-28 19:10:37 +00:00
RobeResources.cpp Decompile fn_19755 (EquipmentResourceMgr::GetRobeResourceName) 2026-10-29 08:59:47 +00:00
RobeTopLayer.cpp Decompile 2 functions in Source/Contents/RobeOpacity.cpp, Source/Contents/RobeTopLayer.cpp, ... 2026-10-28 19:10:37 +00:00
ShowRankingScheduler.cpp Decompile fn_04738 (RankingBoardStyles) 2026-10-28 20:08:30 +00:00
ShowRankingScheduler.h Decompile fn_04738 (RankingBoardStyles) 2026-10-28 20:08:30 +00:00
SkinCatalog.cpp Decompile 2 functions in Source/Contents/SkinInfo.cpp, Source/Contents/SkinCatalog.cpp, ... 2026-10-28 23:12:35 +00:00
SkinInfo.cpp Decompile 2 functions in Source/Contents/SkinInfo.cpp, Source/Contents/SkinCatalog.cpp, ... 2026-10-28 23:12:35 +00:00
SkinInfo.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
SkinMgr.cpp Decompile 41 functions in Source/Client/Input/InputCharset.cpp, Source/Client/Input/InputCharset.h, ... 2026-10-28 19:13:07 +00:00
SkinMgr.h Decompile 2 functions in Source/Contents/SkinInfo.cpp, Source/Contents/SkinCatalog.cpp, ... 2026-10-28 23:12:35 +00:00
SpriteFrameSynchronization.cpp Decompile 4 functions in Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/NpcLocationRadius.cpp, ... 2026-10-28 20:24:26 +00:00
SpriteJob.cpp Decompile 4 functions in Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/NpcLocationRadius.cpp, ... 2026-10-28 20:24:26 +00:00
SpriteLayerDepth.cpp Decompile fn_19755 (EquipmentResourceMgr::GetRobeResourceName) 2026-10-29 08:59:47 +00:00
SpriteLayerOrder.cpp Decompile fn_22575 (GetSpriteLayerOrder) 2026-10-28 20:21:01 +00:00
SpriteLayerOrder.h Decompile fn_22575 (GetSpriteLayerOrder) 2026-10-28 20:21:01 +00:00
SpriteRidingPolicy.cpp Decompile fn_22583 (IsIgnoredRidingState) 2026-10-28 19:10:44 +00:00
SpriteRidingPolicy.h Decompile fn_22583 (IsIgnoredRidingState) 2026-10-28 19:10:44 +00:00
TerrainPathSearch.cpp Rename pathfinding types to DHXJ: MovementOpenList -> CPriorityQueue, MovementPathNodeCompare -> NodeTotalGreater, MovementPathNode -> PathNode, MovementRoutePoint -> PathCell. Pure rename, codegen unchanged. 2026-10-29 12:23:51 +01:00
TerrainPathSearch.h Rename pathfinding types to DHXJ: MovementOpenList -> CPriorityQueue, MovementPathNodeCompare -> NodeTotalGreater, MovementPathNode -> PathNode, MovementRoutePoint -> PathCell. Pure rename, codegen unchanged. 2026-10-29 12:23:51 +01:00
TipBoxTitles.cpp Decompile fn_09128 (CTipBoxMgr::Sub7ACF50) 2026-10-28 20:26:35 +00:00
TipBoxTitles.h Decompile fn_09128 (CTipBoxMgr::Sub7ACF50) 2026-10-28 20:26:35 +00:00
TipOfTheDay.cpp Decompile 2 functions in Source/Contents/TipOfTheDay.cpp, Source/Contents/TipOfTheDay.h 2026-10-28 23:12:49 +00:00
TipOfTheDay.h Decompile fn_12400 (CTipOfTheDay::Size) 2026-10-28 23:12:18 +00:00
WorldNavigation.cpp Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00