rodecomp/Source/Client/Mode
ragnarok-clanker 41f917142e Decompile fn_21260 (CGameMode::DrawTimeAttackCountdown)
Batch #17497 by cremane: 0 byte-identical, 1 confirmed by peer review.

- fn_21260 CGameMode::DrawTimeAttackCountdown: logic confirmed by peer review

Peer-reviewed-by: eAthena, Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 23:43:40 +00:00
..
CGameMode.h Decompile 3 functions in Source/Client/Mode/GameModePackets.cpp, Source/Client/Mode/GameModeNotices.cpp, ... 2026-11-11 20:31:37 +00:00
CLoginMode.h
CMode.h
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-11-11 14:36:21 +00:00
EquipWindowLook.h
GameMode.cpp Decompile 2 functions in Source/Client/Mode/GameMode.cpp 2026-11-11 22:10:31 +00:00
GameModeActorEffects.cpp
GameModeEnums.h
GameModeEquipWindow.cpp
GameModeHandlers.cpp Decompile 2 functions in Source/Client/Mode/GameModeHandlers.cpp 2026-11-11 22:19:54 +00:00
GameModeItemLists.cpp Confirm fn_21831 (CGameMode::ReceiveEquipListPart) 2026-11-11 12:53:44 +00:00
GameModeMiniMap.cpp Decompile fn_21260 (CGameMode::DrawTimeAttackCountdown) 2026-11-11 23:43:40 +00:00
GameModeNames.cpp
GameModeNotices.cpp Decompile fn_22142 (CGameMode::ReceiveNavigation) 2026-11-11 23:10:28 +00:00
GameModePackets.cpp Decompile fn_21883 (CGameMode::ReceiveGuildRelationList) 2026-11-11 22:17:18 +00:00
GameModeProtocol.cpp
GameModeReplay.cpp
GameModeSounds.cpp
LoginMode.cpp Maintenance: OBFUSCATE_STRING: the client's string encryption is the public-domain Obfuscate library (AY_OBFUSCATE_KEY: every key is 2026-11-11 21:53:17 +00:00
LoginModeNotices.cpp Decompile fn_22312 (CLoginMode::ReceiveNotifyBan) 2026-11-11 22:32:06 +00:00
ModeBaseEvents.cpp
ModeCursor.cpp
ModeCursorDrawing.cpp
ModeDragState.cpp
ModeDragState.h
ModeEvents.h
ModeFade.cpp
ModeFade.h
ModeFadeOut.cpp
ModeFadeOut.h
ModeLifetime.cpp
ModeMessage.h
ModeMgr.cpp
ModeMgr.h
ModeScreenshot.cpp
ModeScreenshot.h
ModeTooltip.cpp
ModeTransitions.cpp