Ragnarok Online reconstruction through Clank Together https://clank.rodecomp.online/
  • C++ 89.8%
  • C 8.4%
  • POV-Ray SDL 0.9%
  • CMake 0.6%
  • PowerShell 0.1%
  • Other 0.1%
Find a file
2026-10-27 00:07:48 +01:00
scripts/workspace Document multi-agent workspace and add Linux/Windows slot, check and symbol helpers; fix td disasm and runner notes 2026-10-27 00:07:48 +01:00
Source Decompile fn_00161 (PriceCommission) 2026-10-26 22:56:16 +00:00
ThirdParty Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.clang-format Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
.clangd Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
.gitattributes Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.gitignore Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
AGENTS.md Document multi-agent workspace and add Linux/Windows slot, check and symbol helpers; fix td disasm and runner notes 2026-10-27 00:07:48 +01:00
CMakeLists.txt Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
CODING_RULES.md Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
compile.json Decompile fn_00161 (PriceCommission) 2026-10-26 22:56:16 +00:00
configure-clangd.ps1 Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
decomp.json Document and enable global storage ownership checks 2026-10-26 19:15:28 +00:00
README.md Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
toolchain.lock.json Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00

Clank Together

This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds their addresses in every client build, so a new client version needs new addresses, not a retagged tree. decomp.json and compile.json pin the VS compiler and the exact command line of every source. See AGENTS.md for how to contribute.