| .. |
|
AttackMotion.cpp
|
Decompile 7 functions in Source/Contents/Jobs/JobId.h, Source/Contents/Jobs/JobInheritance.cpp, ...
|
2026-10-26 21:33:33 +00:00 |
|
AttackMotion.h
|
Reconstruct readable C++ and organize cohesive source subsystems
|
2026-10-25 07:42:41 +00:00 |
|
EffectActors.h
|
Decompile 8 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/EffectActors.h
|
2026-10-27 21:05:10 +00:00 |
|
GameActor.h
|
Decompile fn_22646 (CGrannyPc::Slot24)
|
2026-10-28 22:39:23 +00:00 |
|
GameObject.cpp
|
Decompile fn_21109 (CRenderObject::SendValueMessage)
|
2026-10-28 19:48:21 +00:00 |
|
GameObject.h
|
Reconstruct readable C++ and organize cohesive source subsystems
|
2026-10-25 07:42:41 +00:00 |
|
GndRiser.h
|
Decompile 2 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/GameActor.h, ...
|
2026-10-28 12:40:42 +00:00 |
|
MercenaryAI.cpp
|
Decompile 2 functions in Source/Contents/Actors/MercenaryAI.cpp, Source/Contents/Actors/MercenaryAI.h
|
2026-10-27 10:04:43 +00:00 |
|
MercenaryAI.h
|
Decompile fn_22331 (CMercenaryAI::Shutdown)
|
2026-10-27 09:33:55 +00:00 |
|
Npc.h
|
Decompile 2 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/GameActor.h, ...
|
2026-10-28 12:40:42 +00:00 |
|
Pc.h
|
Decompile fn_22646 (CGrannyPc::Slot24)
|
2026-10-28 22:39:23 +00:00 |
|
Player.cpp
|
Decompile 12 functions in Source/Contents/Actors/Player.cpp, Source/Contents/Actors/Pc.h, ...
|
2026-10-28 22:39:36 +00:00 |
|
RenderObject.cpp
|
Decompile fn_21015 (CRenderObject::JitterBounds)
|
2026-10-28 15:37:50 +00:00 |
|
RenderObject.h
|
Decompile 9 functions in Source/Utility/Math/Vector3d.h, Source/Utility/Math/AffineMatrix.h, ...
|
2026-10-28 22:49:51 +00:00 |
|
RenderObjectState.cpp
|
Restore translation-unit ownership and publish verified source corrections
|
2026-10-25 15:42:21 +00:00 |
|
RenderObjectState.h
|
Decompile 5 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/RenderObject.h, ...
|
2026-10-28 12:06:17 +00:00 |
|
SpriteDrawingPolicy.cpp
|
Reconstruct readable C++ and organize cohesive source subsystems
|
2026-10-25 07:42:41 +00:00 |
|
SpriteDrawingPolicy.h
|
Decompile fn_10102 (SpriteDrawingPolicy::ProjectCell)
|
2026-10-28 19:44:43 +00:00 |