Batch #14937 by ragnarok-clanker: no function's compiled code changes; checked with 251 compiled unit(s), including every includer of Source/Client/Mode/ModeMessage.h, Source/Contents/Actors/ActorEnums.h, Source/Network/Packets/PartyJoinPacket.h, Source/UI/Window/UIEnums.h, Source/UI/Window/WindowId.h.
44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
#include "Contents/Actors/ActorEnums.h"
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#include "Contents/Effects/EffectActor.h"
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#include "Contents/Effects/RagEffect.h"
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// INLINED
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EffectActorState::EffectActorState() : unknown_0138(-1), unknown_013C(0), unknown_0140(0), first(nullptr), second(nullptr) {
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}
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// INLINED
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EffectActorState::~EffectActorState() {
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}
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// OFFSET: 0x00CA82E0
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// FUNCTION: fn_20987
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EffectActor::EffectActor() {
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this->render.unknown_0130[0] = 0;
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}
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// OFFSET: 0x00CA8C40
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// FUNCTION: fn_20993
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EffectActor::~EffectActor() {
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if (!this->state.effects.empty()) {
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for (std::list<CRagEffect*>::iterator it = this->state.effects.begin(); it != this->state.effects.end(); ++it) {
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if (*it) {
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CRagEffect* effect = *it;
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effect->SendMsg(this, AM_MASTER_DEAD, 0, 0, 0, 0, 0, 0);
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}
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}
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this->state.effects.erase(this->state.effects.begin(), this->state.effects.end());
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}
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this->state.first = nullptr;
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this->state.second = nullptr;
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}
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// OFFSET: 0x00CAF4B0
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// FUNCTION: fn_21083
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void EffectActor::ResetEffectState() {
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this->state.unknown_0138 = -1;
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this->state.unknown_013C = 0;
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this->state.unknown_0140 = 0;
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this->state.first = nullptr;
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this->state.second = nullptr;
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this->render.unknown_0130[0] = 0;
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}
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