Batch #14874 by ragnarok-clanker: no function's compiled code changes; checked with 651 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObject.h, Source/Contents/Camera/Camera.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/SkillInfo.h, Source/Resource/EmblemResource.h, Source/Resource/GifResource.h, Source/Resource/Resource.h, Source/UI/Acceptance/UIAutoMessageWnd.h, Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBitmapButton2.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIRadioButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionMiniWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIDisconnectedServerMsgWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINoticeConfirmWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIToolTipWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Dialogs/UIWaitWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Emotion/UIEmotionWnd.h, Source/UI/Enchant/EnchantUI.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UINotifyItemObtainWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBox.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIComboBoxWnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UIThumb.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIMiniPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/SelectPackageItemBox/SelectPackageItemBox.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UIString.h, Source/UI/Text/UITagTextViewer.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITextViewerControl.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIBitmapTab.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITab.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWordDisplayWnd.h.
205 lines
6.3 KiB
C++
205 lines
6.3 KiB
C++
#include "Client/Session.h"
|
|
#include "Contents/Items/ItemInfo.h"
|
|
#include "Contents/Items/ItemNaming.h"
|
|
#include "Render/Primitives/AlphaRectangle.h"
|
|
#include "Render/Renderer.h"
|
|
#include "Render/TextureQuad.h"
|
|
#include "Resource/Bitmap/BitmapResource.h"
|
|
#include "Resource/ResourceMgr.h"
|
|
#include "Resource/TextureNames.h"
|
|
#include "UI/Chat/UIWhisperWnd.h"
|
|
#include "UI/Items/UIEquipWnd.h"
|
|
#include "UI/Skill/UISkillDescribeWnd.h"
|
|
#include "UI/Text/TextFitting.h"
|
|
#include "Utility/Text/FormatString.h"
|
|
|
|
#include <cstddef>
|
|
#include <cstdint>
|
|
#include <cstring>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
// OFFSET: 0x008D0D80
|
|
// FUNCTION: fn_12090
|
|
void UISkillDescribeWnd::DrawTransBox() {
|
|
int x = 0;
|
|
int y = 0;
|
|
this->ToScreen(x, y);
|
|
}
|
|
|
|
// OFFSET: 0x008D0DB0
|
|
// FUNCTION: fn_12091
|
|
void UIWhisperWnd::DrawTransBox() {
|
|
int x = 0;
|
|
int y = 0;
|
|
this->ToScreen(x, y);
|
|
DrawAlphaRectangle(x + 1, y + 1, this->geometry.width - 2, this->geometry.height, 0x66000000);
|
|
DrawAlphaRectangle(x + 1, y + 1, this->geometry.width - 2, 17, 0x449EB6E4);
|
|
}
|
|
|
|
// OFFSET: 0x008D0F30
|
|
// FUNCTION: fn_12092
|
|
void UIEquipWnd::DrawDamageSkinPage() {
|
|
this->DrawBitmap(
|
|
0, this->m_contentTop + 14,
|
|
static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\ShowDamage\\bg_damage.bmp"))),
|
|
false
|
|
);
|
|
int slot = 0;
|
|
for (int x = 6; x < 0x116; x += 0x44) {
|
|
int index = this->m_firstSlot + slot;
|
|
if (index >= g_session.unknown_80C8) {
|
|
break;
|
|
}
|
|
if (g_session.m_damageSkinIndex == index) {
|
|
this->DrawBitmap(
|
|
x, 0x3A,
|
|
static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(
|
|
Resolve(FormatOwnedString("유저인터페이스\\showdamage\\btn_damage_pick.bmp").c_str())
|
|
)),
|
|
true
|
|
);
|
|
} else if (this->m_hoverSlot == index) {
|
|
this->DrawBitmap(
|
|
x, 0x3A,
|
|
static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(
|
|
Resolve(FormatOwnedString("유저인터페이스\\showdamage\\btn_damage_press.bmp").c_str())
|
|
)),
|
|
true
|
|
);
|
|
} else {
|
|
this->DrawBitmap(
|
|
x, 0x3A,
|
|
static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(
|
|
Resolve(FormatOwnedString("유저인터페이스\\showdamage\\btn_damage.bmp").c_str())
|
|
)),
|
|
true
|
|
);
|
|
}
|
|
int height;
|
|
unsigned char bold;
|
|
if (g_session.m_damageSkinIndex == index) {
|
|
this->DrawCenteredText(x + 1, 0x45, this->m_damageSkinNames[index].c_str(), 0x40, 0, 14, 0xBABABA, 1);
|
|
height = 14;
|
|
bold = 1;
|
|
} else {
|
|
this->DrawCenteredText(x + 1, 0x45, this->m_damageSkinNames[index].c_str(), 0x40, 0, 12, 0xBABABA, 0);
|
|
height = 12;
|
|
bold = 0;
|
|
}
|
|
this->DrawCenteredText(x, 0x44, this->m_damageSkinNames[index].c_str(), 0x40, 0, height, 0x323232, bold);
|
|
this->DrawBitmap(
|
|
x + 14, 0x5A,
|
|
static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(
|
|
Resolve(FormatOwnedString("%s.bmp", this->m_damageSkinIcons[index].c_str()).c_str())
|
|
)),
|
|
true
|
|
);
|
|
++slot;
|
|
}
|
|
}
|
|
|
|
namespace {
|
|
struct ItemNameTextInfo {
|
|
int x;
|
|
int y;
|
|
int height;
|
|
int family;
|
|
};
|
|
}
|
|
|
|
// OFFSET: 0x008D13E0
|
|
// FUNCTION: fn_12093
|
|
int UIFrameWnd::DrawFittedItemName(int x, int y, const ITEM_INFO* item, std::uint32_t color, int, int, char option) {
|
|
std::vector<char*> breaks;
|
|
char buffer[256];
|
|
std::memset(buffer, 0, sizeof(buffer));
|
|
char* highlight = nullptr;
|
|
std::size_t remaining = sizeof(buffer);
|
|
char* cursor = buffer;
|
|
int highlightColor;
|
|
this->BuildItemName(item, &highlightColor, &breaks, &cursor, &remaining, &highlight, 0, option);
|
|
|
|
char* text = buffer;
|
|
int offset = 0;
|
|
for (auto it = breaks.begin(); it != breaks.end(); ++it) {
|
|
std::string fitted = FitText(*this->geometry.surface, std::string(text), this->geometry.width - x - 10);
|
|
bool truncated;
|
|
char* end;
|
|
if (std::strcmp(fitted.c_str(), text) != 0) {
|
|
truncated = true;
|
|
strcpy_s(buffer, sizeof(buffer), fitted.c_str());
|
|
end = text + std::strlen(text) + 1;
|
|
} else {
|
|
end = *it;
|
|
truncated = false;
|
|
}
|
|
|
|
int bytes = static_cast<int>(end - text);
|
|
if (bytes == 0) {
|
|
continue;
|
|
}
|
|
|
|
if (text == highlight) {
|
|
this->DrawShadowedText(offset + x, y, text, bytes, static_cast<std::uint32_t>(highlightColor), 0xE0E0E0, 0, 12, 0);
|
|
} else if (item->unknown_005D) {
|
|
this->DrawShadowedText(offset + x, y, text, bytes, color, 0x5050FA, 0, 12, 0);
|
|
} else {
|
|
std::uint32_t card = ItemCardColor(item);
|
|
if (card == 0x00ADFF2F) {
|
|
card = 0x00669900;
|
|
}
|
|
color = (card >> 16 & 0xFF) | ((card & 0xFF) << 16) | (card & 0x0000FF00);
|
|
this->DrawShadowedText(offset + x, y, text, bytes, color, 0xFFFFFF, 0, 12, 0);
|
|
}
|
|
offset += this->TextWidth(text, bytes, 0, 12, 0, 0);
|
|
text = end;
|
|
if (truncated) {
|
|
break;
|
|
}
|
|
}
|
|
return offset;
|
|
}
|
|
|
|
// OFFSET: 0x008D17C0
|
|
// FUNCTION: fn_12094
|
|
int UIFrameWnd::DrawItemName(int x, int y, int width, const ITEM_INFO* item, int, int family, int height) {
|
|
int highlightColor = 0;
|
|
std::vector<char*> breaks;
|
|
char buffer[256] = {};
|
|
char* cursor = buffer;
|
|
std::size_t remaining = sizeof(buffer);
|
|
char* highlight = nullptr;
|
|
this->BuildItemName(item, &highlightColor, &breaks, &cursor, &remaining, &highlight, 1, 0);
|
|
|
|
std::uint32_t color = ItemCardColor(item);
|
|
if (color == 0x00ADFF2F) {
|
|
color = 0x00669900;
|
|
}
|
|
color = (color >> 16 & 0xFF) | (color & 0x0000FF00) | ((color & 0xFF) << 16);
|
|
|
|
const ItemNameTextInfo info = {x, y, height, family};
|
|
this->DrawItemNameText(&info, buffer, highlight, color, static_cast<std::uint32_t>(highlightColor), width, &breaks);
|
|
return x;
|
|
}
|
|
|
|
// OFFSET: 0x008D1980
|
|
// FUNCTION: fn_12095
|
|
int UIFrameWnd::DrawWrappedItemName(int x, int y, int width, const ITEM_INFO* item, int, int family, int lineHeight) {
|
|
char buffer[256] = {};
|
|
char* highlight = nullptr;
|
|
char* cursor = buffer;
|
|
std::vector<char*> breaks;
|
|
std::size_t remaining = sizeof(buffer);
|
|
int highlightColor;
|
|
this->BuildItemName(item, &highlightColor, &breaks, &cursor, &remaining, &highlight, 1, 0);
|
|
|
|
std::uint32_t color = ItemCardColor(item);
|
|
if (color == 0x00ADFF2F) {
|
|
color = 0x00669900;
|
|
}
|
|
return this->DrawItemNameSegments(
|
|
x, y, width, breaks, buffer, highlight, static_cast<std::uint32_t>(highlightColor),
|
|
(color >> 16 & 0xFF) | ((color & 0xFF) << 16) | (color & 0x0000FF00), family, lineHeight
|
|
);
|
|
}
|