rodecomp/Source/Contents/Effects/FriggSongEffect.cpp
ragnarok-clanker e1e0e0bc4e Decompile 3 functions in Source/Contents/Effects/FriggSongEffect.cpp, Source/Contents/Effects/FriggSongEffect.h
Batch #4034 by Yommy: 2 byte-identical, 1 confirmed by peer review.

- fn_07001 CFriggSongEffect::Close: byte-identical
- fn_07002 CFriggSongEffect::Slot01: logic confirmed by peer review
- fn_07004 CFriggSongEffect::Slot06: byte-identical

Peer-reviewed-by: willerthal, superintelligence
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 00:35:25 +00:00

149 lines
5.2 KiB
C++

#include "Contents/Effects/FriggSongEffect.h"
#include "Contents/Effects/EffectMemoryMgr.h"
#include "Contents/Effects/EffectTypes.h"
#include "Contents/Effects/Particle.h"
#include "Utility/Math/AffineMatrix.h"
#include <algorithm>
#include <cstring>
// OFFSET: 0x00701BB0
// FUNCTION: fn_06999
CFriggSongEffect::CFriggSongEffect() : CEffect(0x423), lastInner{} {
this->unknown_002C = EffectLifetime(0x423);
}
// OFFSET: 0x00701EE0
// FUNCTION: fn_07001
void CFriggSongEffect::Close() {
for (std::vector<CParticle*>::iterator it = this->particles.begin(); it != this->particles.end(); ++it) {
FreeParticle(*it);
}
this->particles.clear();
}
// OFFSET: 0x00701F20
// FUNCTION: fn_07002
void CFriggSongEffect::Slot01() {
for (int segment = 0; segment <= 21; ++segment) {
CParticle* particle = CreateParticle(reinterpret_cast<const vector3d*>(this->position), 5);
if (!particle) {
continue;
}
particle->SetTexture("effect\\ring_blue.tga");
particle->unknown_0004 = this->id;
particle->unknown_000C = segment;
particle->unknown_0010 = 0;
particle->unknown_0008 = 1;
particle->alpha = 50;
particle->SetColor(50, 200, 50);
particle->unknown_0050 = 360;
particle->unknown_00C0 = 120.0f;
particle->unknown_004C = 90;
float& baseAngle = *reinterpret_cast<float*>(&particle->unknown_00C4);
baseAngle = static_cast<float>(particle->unknown_0010 * 10);
particle->scale = static_cast<float>(particle->unknown_0010) * 0.5f + 2.5f;
(&particle->unknown_0054)[particle->unknown_0010] = 0.0f;
particle->unknown_00E8 = particle->unknown_0010;
int angle = static_cast<int>(static_cast<float>(static_cast<int>(static_cast<float>(particle->unknown_0050) / 20.0f) * particle->unknown_000C) + baseAngle) % 360;
if (particle->unknown_000C == 20) {
angle = static_cast<int>(baseAngle);
}
const int tilt = particle->unknown_004C;
const float radius = particle->unknown_00C0;
vector3d points[2] = {};
points[0].x = particle->scale * g_cosTable[angle];
points[0].y = 0.0f;
points[0].z = particle->scale * g_sinTable[angle];
points[1].x = points[0].x + radius * g_cosTable[tilt] * g_cosTable[angle];
points[1].y = 0.0f - radius * g_sinTable[tilt];
points[1].z = points[0].z + radius * g_cosTable[tilt] * g_sinTable[angle];
if (particle->unknown_000C >= 1 && particle->unknown_000C <= 20) {
particle->vertices[1].x = points[1].x;
particle->vertices[1].y = points[1].y;
particle->vertices[1].z = points[1].z;
particle->vertices[3].x = points[0].x;
particle->vertices[3].y = points[0].y;
particle->vertices[3].z = points[0].z;
particle->vertices[0].x = this->lastInner[1].x;
particle->vertices[0].y = this->lastInner[1].y;
particle->vertices[0].z = this->lastInner[1].z;
particle->vertices[2].x = this->lastInner[0].x;
particle->vertices[2].y = this->lastInner[0].y;
particle->vertices[2].z = this->lastInner[0].z;
}
this->lastInner[0] = points[0];
this->lastInner[1] = points[1];
this->particles.push_back(particle);
}
}
// OFFSET: 0x007021A0
// FUNCTION: fn_07003
void CFriggSongEffect::Slot12() {
this->AddEvent(0, "effect\\wm_frigg_song.wav", 0, 0);
}
// OFFSET: 0x007023D0
// FUNCTION: fn_07004
bool CFriggSongEffect::Slot06() {
return !this->IsFinished();
}
// OFFSET: 0x007023E0
// FUNCTION: fn_07005
void CFriggSongEffect::Slot03() {
for (auto it = this->particles.begin(); it != this->particles.end(); ++it) {
(*it)->position.x = this->position[0];
(*it)->position.y = this->position[1];
(*it)->position.z = this->position[2];
if (CParticle* particle = *it) {
const int age = particle->unknown_00E8;
const float baseAngle = *reinterpret_cast<const float*>(&particle->unknown_00C4);
const int angle = static_cast<int>(baseAngle - static_cast<float>(age));
float& height = *reinterpret_cast<float*>(&particle->unknown_0048[0xC]);
if (age < 20) {
height = 1.0f;
} else if (age <= 140) {
height = (std::max)(0.0f, g_sinTable[age - 20] * particle->unknown_00C0);
} else {
const float speed = particle->unknown_00C0;
particle->unknown_00C0 = (std::max)(0.0f, speed - 0.5f - speed * 0.01f);
height = particle->unknown_00C0;
}
matrix rotation;
std::memcpy(rotation.values, g_identityMatrix, sizeof(rotation.values));
rotation.MakeYRotation(static_cast<float>(angle) / 180.0f * 3.141592f);
matrix scale;
std::memcpy(scale.values, g_identityMatrix, sizeof(scale.values));
scale.SetScale(1.0f, height / 100.0f * 1.1f, 1.0f);
matrix first = rotation;
rotation.Compose(first, scale);
particle->transform = rotation;
}
++(*it)->unknown_00E8;
}
}
// OFFSET: 0x007027A0
// FUNCTION: fn_07006
void CFriggSongEffect::Slot04() {
for (auto it = this->particles.begin(); it != this->particles.end(); ++it) {
CParticle* particle = *it;
if (!particle) {
continue;
}
const int texPart = particle->unknown_000C;
const ParticleQuad quad = {false, 0.0f, 1.0f, static_cast<float>(texPart - 1) / 21.0f, static_cast<float>(texPart) / 21.0f, false, true};
particle->Render(quad);
}
}