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Archive
Decompile 2 functions in Source/Archive/GPak.cpp
2026-11-05 12:02:17 +00:00
Client
Decompile 2 functions in Source/Client/ClientOptions.cpp, Source/Contents/InstantVar.h
2026-11-05 12:26:47 +00:00
Contents
Decompile fn_19872 (CEffectPrim::RenderBlind)
2026-11-05 12:33:13 +00:00
File
Decompile 3 functions in Source/File/ResourcePath.cpp, Source/File/ResourcePath.h, ...
2026-11-05 04:28:09 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile 2 functions in Source/Network/TextEncoding.cpp
2026-11-05 12:30:18 +00:00
Render
Decompile 2 functions in Source/Render/DX7/SurfaceDX7.cpp
2026-11-05 12:08:37 +00:00
Resource
Decompile fn_07909 (GroundLegacyLightmap::Decode)
2026-11-05 12:14:29 +00:00
Script
Decompile fn_20939 (TreeSubMap::Clear)
2026-11-05 03:46:03 +00:00
Security
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
UI
Decompile fn_13846 (UITagButton::GetString)
2026-11-05 12:31:44 +00:00
Utility
Decompile 4 functions in Source/Utility/JsonCppLoader.cpp
2026-11-05 12:13:11 +00:00
ActorPickNode.cpp
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
ActorPickNode.h
Confirm fn_17911 (CActorPickNode::MakeQuardTree)
2026-11-05 03:47:31 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-10-31 12:07:19 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00