rodecomp/Source
ragnarok-clanker dbfb70054c Maintenance: g_inlineCharset (gl_24543, 0x016D3B08) lies in the uninitialised tail of .data in the original (raw size 0x7A200, offset
Batch #14706 by ragnarok-clanker: no function's compiled code changes; checked with 1 compiled unit(s).
2026-11-07 15:29:49 +00:00
..
Archive Confirm 2 functions in Source/Archive/GPak.h, Source/Archive/GPak.cpp, ... 2026-11-07 12:38:26 +00:00
Client Decompile fn_45557 (CLoginMode::`scalar deleting destructor') 2026-11-07 15:28:34 +00:00
Contents Maintenance: Forced maintainer submission, includes 14688 (still queued) plus the same fix in CGameMode::SpawnDamageMsgEffect (fn_213 2026-11-07 14:23:17 +00:00
File Decompile fn_23335 (ShortcutFilename) 2026-11-07 12:35:34 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
Render Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
Resource Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
Script Decompile fn_18338 (LuaScript::Load) 2026-11-07 14:25:59 +00:00
Security Decompile fn_08209 (CNProtectGameGuardMgr::Initialize) 2026-11-07 03:43:23 +00:00
UI Maintenance: Crash fix: NULL palette reaching CTextureDX9::UploadSprite (AV reading palette[index]) when UINavigationV4Wnd::Paint dra 2026-11-07 15:29:22 +00:00
Utility Maintenance: g_inlineCharset (gl_24543, 0x016D3B08) lies in the uninitialised tail of .data in the original (raw size 0x7A200, offset 2026-11-07 15:29:49 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00