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Archive
Decompile 26 functions in Source/Archive/GPak.cpp
2026-11-05 16:03:49 +00:00
Client
Decompile fn_23483 (CSession::GetShopType)
2026-11-05 16:05:06 +00:00
Contents
Decompile 2 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp
2026-11-05 16:15:07 +00:00
File
Decompile fn_03417 (CCommonObject::Clear)
2026-11-05 14:12:44 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile fn_21367 (SendGameTick)
2026-11-05 16:08:03 +00:00
Render
Decompile fn_01784 (CSurfaceDX7::Resize)
2026-11-05 15:47:29 +00:00
Resource
Decompile 3 functions in Source/Resource/ResourceAliases.cpp
2026-11-05 15:41:28 +00:00
Script
Decompile fn_20939 (TreeSubMap::Clear)
2026-11-05 03:46:03 +00:00
Security
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
UI
Decompile 2 functions in Source/UI/MiniPartyGrid.cpp, Source/UI/MiniPartyGrid.h
2026-11-05 16:09:13 +00:00
Utility
Decompile 2 functions in Source/Utility/Cipher/AES.cpp
2026-11-05 15:54:48 +00:00
ActorPickNode.cpp
Decompile 2 functions in Source/ActorPickNode.cpp
2026-11-05 14:26:36 +00:00
ActorPickNode.h
Confirm fn_17911 (CActorPickNode::MakeQuardTree)
2026-11-05 03:47:31 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-10-31 12:07:19 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00