rodecomp/Source/Contents/Effects
ragnarok-clanker dd5161a8f7 Decompile 18 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectPrim.h
Batch #2133 by ragnarok-clanker: 0 byte-identical, 18 confirmed by peer review.

- fn_19787 CEffectPrim::PrimAcidDemon: logic confirmed by peer review
- fn_19788 CEffectPrim::PrimAsuraCasting: logic confirmed by peer review
- fn_19803 CEffectPrim::PrimElectric2: logic confirmed by peer review
- fn_19806 CEffectPrim::PrimFlowerCast: logic confirmed by peer review
- fn_19807 CEffectPrim::PrimForest: logic confirmed by peer review
- fn_19819 CEffectPrim::PrimMapParticle: logic confirmed by peer review
- fn_19820 CEffectPrim::PrimParticleSpread: logic confirmed by peer review
- fn_19821 CEffectPrim::PrimParticleUp: logic confirmed by peer review
- fn_19823 CEffectPrim::PrimPeongUp: logic confirmed by peer review
- fn_19825 CEffectPrim::PrimPokJuk: logic confirmed by peer review
- fn_19832 CEffectPrim::PrimSTIN4: logic confirmed by peer review
- fn_19833 CEffectPrim::PrimSaintWing: logic confirmed by peer review
- fn_19837 CEffectPrim::PrimSoulParticle: logic confirmed by peer review
- fn_19838 CEffectPrim::PrimSphereWind2: logic confirmed by peer review
- fn_19932 CEffectPrim::Tei_TowardScreen: logic confirmed by peer review
- fn_19938 CEffectPrim::PrimGI4: logic confirmed by peer review
- fn_19940 CEffectPrim::PrimGI1: logic confirmed by peer review
- fn_19946 CEffectPrim::PrimCHOOKGI: logic confirmed by peer review

Peer-reviewed-by: eAthena
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-29 13:17:02 +00:00
..
CharacterParticleBundle.h Decompile fn_18576 (?Create@?$CEffectAllocator@VCChopChopClawMarks@@@?A0x3d349e23@@UAEPAVCEffect@@XZ) 2026-10-29 09:57:46 +00:00
Effect.cpp Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ... 2026-10-29 12:59:22 +00:00
Effect.h Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ... 2026-10-29 12:59:22 +00:00
EffectActor.cpp Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
EffectActor.h Decompile 3 functions in Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ... 2026-10-29 12:59:44 +00:00
EffectAttachments.cpp Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
EffectAttachments.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectForceRender.cpp Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ... 2026-10-29 12:59:22 +00:00
EffectLists.cpp Decompile 3 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/Effect.cpp, ... 2026-10-29 10:47:33 +00:00
EffectLists.h Decompile 3 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/Effect.cpp, ... 2026-10-29 10:47:33 +00:00
EffectMaker.cpp Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
EffectMaker.h Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
EffectPrim.cpp Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers). 2026-10-29 12:19:20 +01:00
EffectPrim.h Decompile 18 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectPrim.h 2026-10-29 13:17:02 +00:00
EffectPrimitiveColor.cpp Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers). 2026-10-29 12:19:20 +01:00
EffectPrimitiveMotion.cpp Decompile 18 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectPrim.h 2026-10-29 13:17:02 +00:00
EffectPrimitiveMotion.h Align method names with DHXJ (GetGameMode/GetLoginMode, CRes::Lock/Unlock, InitSegment, ShiftSegment, AnimMotion, ProcessAlpha, Prim3DCircle/Casting4/Casting5/Cylinder/CylinderHalf/ParticleSpline, Get_Angle, GetRadian, matrix MakeXRotation/AppendYRotation/MakeTranslate/MakeInverse, ResetInput, IncreaseSelection, GetKeyStrokeSize, UpdateMatrix, ResetQueue, Cleanup, CGroundScope::OnProcess). Pure renames, codegen unchanged (baseline with includers). 2026-10-29 12:09:28 +01:00
EffectPrimitiveRecords.cpp Rename EffectParticle -> CEffectPrim (DHXJ), EffectParticle.{h,cpp} -> EffectPrim.{h,cpp}. Pure rename, codegen unchanged (50/50 functions identical with includers). 2026-10-29 12:15:56 +01:00
EffectPrimitiveRendering.cpp Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers). 2026-10-29 12:19:20 +01:00
EffectPrimitiveRendering.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
EffectPrimitiveState.cpp Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers). 2026-10-29 12:19:20 +01:00
EffectPrimitiveState.h Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers). 2026-10-29 12:19:20 +01:00
EffectTypes.cpp 🛠️ refactor(effects): added EF_UNK enum entries and replaced raw numeric effect IDs 2026-10-27 09:46:33 +01:00
EffectTypes.h 🛠️ refactor(effects): added EF_UNK enum entries and replaced raw numeric effect IDs 2026-10-27 09:46:33 +01:00
EffectVisibility.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectVisibility.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
GravityControlEffect.h Decompile 4 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/GravityControlEffect.h, ... 2026-10-29 09:55:51 +00:00
PartyEffect.cpp Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers). 2026-10-29 12:19:20 +01:00
PartyEffect.h Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers). 2026-10-29 12:19:20 +01:00
PartyMemberEffects.cpp Decompile 3 functions in Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ... 2026-10-29 12:59:44 +00:00
PartyMemberEffects.h Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
RagEffect.cpp Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers). 2026-10-29 12:19:20 +01:00
RagEffect.h Decompile 3 functions in Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ... 2026-10-29 12:59:44 +00:00
RagEffectInitialization.cpp Decompile 4 functions in Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/RenderObjectState.cpp, ... 2026-10-29 00:03:44 +00:00
RagEffectInitialization.h Decompile fn_18182 (ResourceMgr::Exists) 2026-10-28 19:50:12 +00:00
RagEffectState.h 📚 docs(RagEffectState): corrected field offset comments 2026-10-28 17:59:04 +01:00
SkillEffects.h Decompile 4 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/GravityControlEffect.h, ... 2026-10-29 09:55:51 +00:00