rodecomp/Source
ragnarok-clanker e249549c4b Decompile fn_10940 (UINameBalloonText::SetName)
Batch #14041 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_10940 UINameBalloonText::SetName: logic confirmed by peer review

Peer-reviewed-by: secret, KWDev, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-07 06:50:10 +00:00
..
Archive Decompile 3 functions in Source/Archive/PakName.cpp 2026-11-07 05:18:23 +00:00
Client Decompile 3 functions in Source/Client/Mode/GameModeNotices.cpp 2026-11-07 06:49:37 +00:00
Contents Decompile fn_19767 (CEffectPrim::Initialize) 2026-11-07 06:48:26 +00:00
File Decompile fn_18256 (CreateUniqueFileName) 2026-11-07 00:48:52 +00:00
Interface
Network Decompile fn_22266 (CLoginMode::SubD8D500) 2026-11-06 21:14:57 +00:00
Render Decompile fn_19045 (CEZ2STRScreenEffect::Slot04) 2026-11-07 06:29:03 +00:00
Resource Decompile fn_08019 (GrannyAnimationLibrary::ReadAnimationFile) 2026-11-07 06:27:14 +00:00
Script Decompile 2 functions in Source/Script/LuaScript.cpp 2026-11-07 04:03:27 +00:00
Security Decompile fn_08209 (CNProtectGameGuardMgr::Initialize) 2026-11-07 03:43:23 +00:00
UI Decompile fn_10940 (UINameBalloonText::SetName) 2026-11-07 06:50:10 +00:00
Utility Decompile fn_17634 (LexiconBoundary::Matches) 2026-11-07 06:25:53 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp