Batch #16925 by KWDev: 10 byte-identical, 0 confirmed by peer review. - fn_21062 EffectActor::HasId: byte-identical - fn_23341 CSession::RemoveMerchantShopItem: byte-identical - fn_23351 CSession::RemoveCartItem: byte-identical - fn_19438 CNaviInfo::AddNpc: byte-identical - fn_19439 CNaviInfo::AddLink: byte-identical - fn_19440 CNaviInfo::AddMob: byte-identical - fn_19596 CNavigationManager::IsCurrentTarget: byte-identical - fn_10265 CBmpObjWnd::Paint: byte-identical - fn_10266 CSignBoardWnd::Paint: byte-identical - fn_17668 CWorld::GetGameActorByAID: byte-identical Merged automatically: every function is byte-identical to the original. |
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| .. | ||
| Core | ||
| Particles | ||
| Primitives | ||
| Skills | ||
| EffectResourceSwitcher.cpp | ||
| EffectResourceSwitcher.h | ||
| RDamageVar.cpp | ||
| RDamageVar.h | ||