..
Archive
Decompile fn_18114 (PakRegistry::ReadArchive)
2026-11-10 13:05:34 +00:00
Client
Decompile fn_24158 (CSession::GetBodyStyle)
2026-11-10 12:50:07 +00:00
Contents
Decompile 2 functions in Source/Contents/Camera/CameraShake.cpp, Source/Contents/Camera/CameraFrame.cpp, ...
2026-11-10 13:14:54 +00:00
File
Decompile fn_18256 (CreateUniqueFileName)
2026-11-10 12:14:11 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile fn_22268 (CLoginMode::SendKeepalive)
2026-11-10 13:07:11 +00:00
Render
Decompile fn_02217 (CRendererDX9::ApplyFog)
2026-11-10 13:07:42 +00:00
Resource
Decompile fn_08063 (CSprRes::EncodeSpriteRuns)
2026-11-10 13:05:29 +00:00
Script
Decompile fn_18254 (LoadLuaResource)
2026-11-10 12:04:00 +00:00
Security
Decompile 2 functions in Source/Security/NProtectGameGuardMgr.cpp
2026-11-10 09:47:38 +00:00
UI
Decompile fn_12724 (UIShortCutWnd::OnRBtnDown)
2026-11-10 13:07:25 +00:00
Utility
Decompile 3 functions in Source/Utility/Hash/MD5.cpp
2026-11-10 13:12:55 +00:00
ActorPickNode.cpp
Maintenance: Move the extern template declaration of std::_Traits_compare<char_traits<char>> from 18 units into Source/Utility/StdStr
2026-11-10 10:18:14 +00:00
ActorPickNode.h
Decompile fn_17909 (CActorPickNode::Clear)
2026-11-10 07:54:02 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-11-10 13:04:47 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00