rodecomp/Source
2026-10-29 12:21:53 +01:00
..
Archive Decompile fn_24306 (myGPack::CGPakUpdate::CGPakUpdate) 2026-10-28 19:48:08 +00:00
Client Rename TextInputBuffer -> CLanguage, TraditionalKeyInput -> CLanguageTC (DHXJ); files -> Language.{h,cpp}, LanguageTC.{h,cpp}. Pure rename, codegen unchanged (382/382 functions identical with includers). 2026-10-29 12:21:53 +01:00
Contents Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers). 2026-10-29 12:19:20 +01:00
File Decompile 2 functions in Source/Contents/ActorNameRequests.cpp, Source/Contents/ActorNameCard.h, ... 2026-10-28 23:09:00 +00:00
Network Align method names with DHXJ (GetGameMode/GetLoginMode, CRes::Lock/Unlock, InitSegment, ShiftSegment, AnimMotion, ProcessAlpha, Prim3DCircle/Casting4/Casting5/Cylinder/CylinderHalf/ParticleSpline, Get_Angle, GetRadian, matrix MakeXRotation/AppendYRotation/MakeTranslate/MakeInverse, ResetInput, IncreaseSelection, GetKeyStrokeSize, UpdateMatrix, ResetQueue, Cleanup, CGroundScope::OnProcess). Pure renames, codegen unchanged (baseline with includers). 2026-10-29 12:09:28 +01:00
Render Decompile fn_21105 (CRenderObject::DrawShadow) 2026-10-29 09:01:59 +00:00
Resource Align method names with DHXJ (GetGameMode/GetLoginMode, CRes::Lock/Unlock, InitSegment, ShiftSegment, AnimMotion, ProcessAlpha, Prim3DCircle/Casting4/Casting5/Cylinder/CylinderHalf/ParticleSpline, Get_Angle, GetRadian, matrix MakeXRotation/AppendYRotation/MakeTranslate/MakeInverse, ResetInput, IncreaseSelection, GetKeyStrokeSize, UpdateMatrix, ResetQueue, Cleanup, CGroundScope::OnProcess). Pure renames, codegen unchanged (baseline with includers). 2026-10-29 12:09:28 +01:00
Script Decompile fn_18339 (LuaChangeDirectoryOfDatas) 2026-10-28 19:45:29 +00:00
UI Rename TextInputBuffer -> CLanguage, TraditionalKeyInput -> CLanguageTC (DHXJ); files -> Language.{h,cpp}, LanguageTC.{h,cpp}. Pure rename, codegen unchanged (382/382 functions identical with includers). 2026-10-29 12:21:53 +01:00
Utility Align method names with DHXJ (GetGameMode/GetLoginMode, CRes::Lock/Unlock, InitSegment, ShiftSegment, AnimMotion, ProcessAlpha, Prim3DCircle/Casting4/Casting5/Cylinder/CylinderHalf/ParticleSpline, Get_Angle, GetRadian, matrix MakeXRotation/AppendYRotation/MakeTranslate/MakeInverse, ResetInput, IncreaseSelection, GetKeyStrokeSize, UpdateMatrix, ResetQueue, Cleanup, CGroundScope::OnProcess). Pure renames, codegen unchanged (baseline with includers). 2026-10-29 12:09:28 +01:00