rodecomp/Source/Client
2026-10-29 12:21:53 +01:00
..
Application Rename TextInputBuffer -> CLanguage, TraditionalKeyInput -> CLanguageTC (DHXJ); files -> Language.{h,cpp}, LanguageTC.{h,cpp}. Pure rename, codegen unchanged (382/382 functions identical with includers). 2026-10-29 12:21:53 +01:00
Browser Decompile 70 functions in Source/Client/Browser/BrowserFactory.cpp, Source/Contents/Emblems/EmblemUpload.cpp, ... 2026-10-28 19:35:29 +00:00
Input Rename TextInputBuffer -> CLanguage, TraditionalKeyInput -> CLanguageTC (DHXJ); files -> Language.{h,cpp}, LanguageTC.{h,cpp}. Pure rename, codegen unchanged (382/382 functions identical with includers). 2026-10-29 12:21:53 +01:00
Mode Align method names with DHXJ (GetGameMode/GetLoginMode, CRes::Lock/Unlock, InitSegment, ShiftSegment, AnimMotion, ProcessAlpha, Prim3DCircle/Casting4/Casting5/Cylinder/CylinderHalf/ParticleSpline, Get_Angle, GetRadian, matrix MakeXRotation/AppendYRotation/MakeTranslate/MakeInverse, ResetInput, IncreaseSelection, GetKeyStrokeSize, UpdateMatrix, ResetQueue, Cleanup, CGroundScope::OnProcess). Pure renames, codegen unchanged (baseline with includers). 2026-10-29 12:09:28 +01:00
ClientOptions.cpp Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ... 2026-10-28 20:01:00 +00:00
ClientOptions.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModeBaseEvents.cpp Decompile fn_17849 (ModeBaseEvents::Send) 2026-10-27 11:01:39 +00:00
ModeBaseEvents.h Decompile fn_17849 (ModeBaseEvents::Send) 2026-10-27 11:01:39 +00:00
ModeCursorDrawing.cpp Decompile fn_17824 (CMode::DrawCursor) 2026-10-29 09:01:52 +00:00
ModeFade.cpp Decompile 2 functions in Source/Render/AlphaRectangle.cpp, Source/Client/ModeFade.cpp, ... 2026-10-27 10:04:54 +00:00
ModeFade.h Decompile 2 functions in Source/Render/AlphaRectangle.cpp, Source/Client/ModeFade.cpp, ... 2026-10-27 10:04:54 +00:00
ModeFadeOut.cpp Decompile 41 functions in Source/Client/Input/InputCharset.cpp, Source/Client/Input/InputCharset.h, ... 2026-10-28 19:13:07 +00:00
ModeFadeOut.h Decompile 41 functions in Source/Client/Input/InputCharset.cpp, Source/Client/Input/InputCharset.h, ... 2026-10-28 19:13:07 +00:00
ModeScreenshot.cpp Decompile fn_17848 (CMode::TakeScreenshot) 2026-10-28 23:22:44 +00:00
ModeScreenshot.h Decompile fn_17830 (SanitizeScreenshotName) 2026-10-28 19:44:47 +00:00
ModeTransitions.cpp Decompile 2 functions in Source/Client/ModeTransitions.cpp, Source/Client/Mode/ActiveGameMode.h 2026-10-28 19:44:21 +00:00
Registry.cpp Maintenance: Preserve original non-null empty C-string initializer: slot 0x01348F80 contains 0x010D4EE8 and its target starts with NU 2026-10-26 19:23:28 +00:00
Registry.h Maintenance: Define every global once in its owner unit; session members replace member globals 2026-10-26 18:34:25 +00:00
Replay.cpp Decompile fn_06623 (BuildReplayTaggedRecord) 2026-10-28 20:43:04 +00:00
Replay.h Decompile fn_06623 (BuildReplayTaggedRecord) 2026-10-28 20:43:04 +00:00
ReplayControl.cpp Decompile 9 functions in Source/Client/ReplayControl.cpp, Source/Client/Replay.h, ... 2026-10-27 11:01:59 +00:00
ReplayPacketRecorder.cpp Decompile 5 functions in Source/Client/ReplayPacketRecorder.cpp, Source/Client/ReplayPacketRecorder.h, ... 2026-10-28 19:46:26 +00:00
ReplayPacketRecorder.h Decompile 5 functions in Source/Client/ReplayPacketRecorder.cpp, Source/Client/ReplayPacketRecorder.h, ... 2026-10-28 19:46:26 +00:00
ReplayRecordOption.h ♻️ refactor(replay): replaced magic packet IDs with named constants and added replay record options 2026-10-27 14:43:03 +00:00
Session.cpp Decompile fn_23562 (CSession::IsExchangeItemListFull) 2026-10-28 23:16:52 +00:00
Session.h Decompile 18 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-29 10:36:51 +00:00
Timer.cpp Decompile 3 functions in Source/Client/Timer.cpp, Source/Client/Timer.h 2026-10-29 00:11:58 +00:00
Timer.h Decompile 3 functions in Source/Client/Timer.cpp, Source/Client/Timer.h 2026-10-29 00:11:58 +00:00