rodecomp/Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp
ragnarok-clanker 430c471c21 Confirm 4 functions in Source/Client/Mode/LoginMode.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, ...
Batch #17157 by eAthena: 4 byte-identical, 0 confirmed by peer review.

- fn_06892 CAnimatedEmitterEffect::UpdateParticle: byte-identical (already on main)
- fn_07643 NThread::NThread: byte-identical (already on main)
- fn_08215 CNProtectGameGuardMgr::ErrorMessage: byte-identical (already on main)
- fn_09299 UIApplyForPartyWnd::OnCreate: byte-identical (already on main)

Merged automatically: every function is byte-identical to the original.
2026-11-11 14:17:23 +00:00

54 lines
1.9 KiB
C++

#include "Contents/Effects/Particles/AnimatedEmitterEffect.h"
#include "Contents/Effects/Particles/Particle.h"
#include <cstdlib>
extern template std::string::basic_string(const std::string&);
// OFFSET: 0x006F9EC0
// FUNCTION: fn_06888
CAnimatedEmitterEffect::CAnimatedEmitterEffect() {
this->acceleration = {0.0f, 0.0f, 0.0f};
this->velocityMin = {-3.0f, -1.0f, -3.0f};
this->velocityMax = {3.0f, 1.0f, 3.0f};
this->spread = {0.0f, 0.0f, 0.0f};
this->scaleMin = 10.0f;
this->scaleMax = 20.0f;
this->lifeMin = 3.0f;
this->lifeMax = 4.0f;
this->rateMin = 1.0f;
this->rateMax = 3.0f;
this->count = 4;
}
// OFFSET: 0x006FA0F0
// FUNCTION: fn_06890
void CAnimatedEmitterEffect::Open() {
this->frames[0].push_back(std::string("EFFECT\\shockwave_a.bmp"));
this->frames[0].push_back(std::string("EFFECT\\shockwave_b.bmp"));
this->frames[0].push_back(std::string("EFFECT\\shockwave_c.bmp"));
this->frames[0].push_back(std::string("EFFECT\\shockwave_d.bmp"));
this->frames[0].push_back(std::string("EFFECT\\shockwave_e.bmp"));
this->frames[1].push_back(std::string("EFFECT\\plazma_a.bmp"));
this->frames[1].push_back(std::string("EFFECT\\plazma_b.bmp"));
this->frames[1].push_back(std::string("EFFECT\\plazma_c.bmp"));
this->frames[1].push_back(std::string("EFFECT\\plazma_a.bmp"));
this->frames[1].push_back(std::string("EFFECT\\plazma_b.bmp"));
CEmitterEffect::Open();
}
// OFFSET: 0x006FA7C0
// FUNCTION: fn_06891
void CAnimatedEmitterEffect::InitParticle(CParticle* particle) {
particle->animationParameter = static_cast<float>(rand() % 2);
CEmitterEffect::InitParticle(particle);
}
// OFFSET: 0x006FA800
// FUNCTION: fn_06892
void CAnimatedEmitterEffect::UpdateParticle(CParticle* particle) {
int kind = static_cast<int>(particle->animationParameter);
particle->SetTexture(this->frames[kind][particle->elapsedFrames / 8 % 5]);
CEmitterEffect::UpdateParticle(particle);
}